Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Experimental/Rendering/RenderGraphModule/RenderGraphContext.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

32 lines
793 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
public ref struct RenderGraphContext
{
// Token: 0x04000020 RID: 32
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000020")]
public ScriptableRenderContext renderContext;
// Token: 0x04000021 RID: 33
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000021")]
public CommandBuffer cmd;
// Token: 0x04000022 RID: 34
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000022")]
public RenderGraphObjectPool renderGraphPool;
// Token: 0x04000023 RID: 35
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000023")]
public RenderGraphResourceRegistry resources;
}
}