106 lines
2.9 KiB
C#
106 lines
2.9 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x0200001F RID: 31
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[Token(Token = "0x200001A")]
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[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.core@8.2/manual/Camera-Switcher.html")]
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public class CameraSwitcher : MonoBehaviour
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{
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// Token: 0x060000AE RID: 174 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000096")]
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[Address(RVA = "0x8BE6F0", Offset = "0x8BD6F0", VA = "0x1808BE6F0")]
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private void OnEnable()
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{
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}
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// Token: 0x060000AF RID: 175 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000097")]
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[Address(RVA = "0x8BE660", Offset = "0x8BD660", VA = "0x1808BE660")]
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private void OnDisable()
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{
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}
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// Token: 0x060000B0 RID: 176 RVA: 0x000024C0 File Offset: 0x000006C0
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[Token(Token = "0x6000098")]
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[Address(RVA = "0x8BE5F0", Offset = "0x8BD5F0", VA = "0x1808BE5F0")]
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private int GetCameraCount()
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{
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return 0;
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}
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// Token: 0x060000B1 RID: 177 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x6000099")]
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[Address(RVA = "0x8BE610", Offset = "0x8BD610", VA = "0x1808BE610")]
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private Camera GetNextCamera()
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{
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return null;
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}
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// Token: 0x060000B2 RID: 178 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600009A")]
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[Address(RVA = "0x8BEBB0", Offset = "0x8BDBB0", VA = "0x1808BEBB0")]
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private void SetCameraIndex(int index)
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{
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}
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// Token: 0x060000B3 RID: 179 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600009B")]
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[Address(RVA = "0x794810", Offset = "0x793810", VA = "0x180794810")]
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public CameraSwitcher()
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{
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}
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// Token: 0x04000089 RID: 137
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000071")]
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public Camera[] m_Cameras;
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// Token: 0x0400008A RID: 138
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000072")]
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private int m_CurrentCameraIndex;
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// Token: 0x0400008B RID: 139
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4000073")]
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private Camera m_OriginalCamera;
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// Token: 0x0400008C RID: 140
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000074")]
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private Vector3 m_OriginalCameraPosition;
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// Token: 0x0400008D RID: 141
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[FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x4000075")]
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private Quaternion m_OriginalCameraRotation;
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// Token: 0x0400008E RID: 142
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4000076")]
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private Camera m_CurrentCamera;
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// Token: 0x0400008F RID: 143
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4000077")]
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private GUIContent[] m_CameraNames;
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// Token: 0x04000090 RID: 144
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4000078")]
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private int[] m_CameraIndices;
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// Token: 0x04000091 RID: 145
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4000079")]
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private DebugUI.EnumField m_DebugEntry;
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// Token: 0x04000092 RID: 146
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400007A")]
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private int m_DebugEntryEnumIndex;
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}
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}
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