Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/ClampedFloatParameter.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

50 lines
1.3 KiB
C#

using System;
using System.Diagnostics;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x020000B4 RID: 180
[Token(Token = "0x200007F")]
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
[Serializable]
public class ClampedFloatParameter : FloatParameter
{
// Token: 0x170000C2 RID: 194
// (get) Token: 0x06000433 RID: 1075 RVA: 0x00003CF0 File Offset: 0x00001EF0
// (set) Token: 0x06000434 RID: 1076 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700008F")]
public override float value
{
[Token(Token = "0x6000361")]
[Address(RVA = "0x7A91F0", Offset = "0x7A81F0", VA = "0x1807A91F0", Slot = "12")]
get
{
return 0f;
}
[Token(Token = "0x6000362")]
[Address(RVA = "0x8BEF00", Offset = "0x8BDF00", VA = "0x1808BEF00", Slot = "13")]
set
{
}
}
// Token: 0x06000435 RID: 1077 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000363")]
[Address(RVA = "0x8BEEB0", Offset = "0x8BDEB0", VA = "0x1808BEEB0")]
public ClampedFloatParameter(float value, float min, float max, bool overrideState = false)
{
}
// Token: 0x04000254 RID: 596
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40001BF")]
public float min;
// Token: 0x04000255 RID: 597
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40001C0")]
public float max;
}
}