Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/GlobalDynamicResolutionSettings.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

55 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000030 RID: 48
[Token(Token = "0x2000026")]
[Serializable]
public struct GlobalDynamicResolutionSettings
{
// Token: 0x060000FB RID: 251 RVA: 0x000026E8 File Offset: 0x000008E8
[Token(Token = "0x60000D7")]
[Address(RVA = "0xA3B6E0", Offset = "0xA3A6E0", VA = "0x180A3B6E0")]
public static GlobalDynamicResolutionSettings NewDefault()
{
return default(GlobalDynamicResolutionSettings);
}
// Token: 0x040000CC RID: 204
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000AD")]
public bool enabled;
// Token: 0x040000CD RID: 205
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40000AE")]
public float maxPercentage;
// Token: 0x040000CE RID: 206
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40000AF")]
public float minPercentage;
// Token: 0x040000CF RID: 207
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40000B0")]
public DynamicResolutionType dynResType;
// Token: 0x040000D0 RID: 208
[FieldOffset(Offset = "0xD")]
[Token(Token = "0x40000B1")]
public DynamicResUpscaleFilter upsampleFilter;
// Token: 0x040000D1 RID: 209
[FieldOffset(Offset = "0xE")]
[Token(Token = "0x40000B2")]
public bool forceResolution;
// Token: 0x040000D2 RID: 210
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000B3")]
public float forcedPercentage;
}
}