Files
27Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/ListChangedEventArgs.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

28 lines
679 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x0200003D RID: 61
[Token(Token = "0x200002F")]
public sealed class ListChangedEventArgs<T> : EventArgs
{
// Token: 0x0600012E RID: 302 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000FF")]
[Address(RVA = "0x304FAC0", Offset = "0x304EAC0", VA = "0x18304FAC0")]
public ListChangedEventArgs(int index, T item)
{
}
// Token: 0x040000E5 RID: 229
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C1")]
public readonly int index;
// Token: 0x040000E6 RID: 230
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C2")]
public readonly T item;
}
}