21 lines
563 B
C#
21 lines
563 B
C#
using System;
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using System.Diagnostics;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x020000BF RID: 191
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[Token(Token = "0x200008A")]
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[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
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[Serializable]
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public class NoInterpVector4Parameter : VolumeParameter<Vector4>
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{
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// Token: 0x0600044D RID: 1101 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600037B")]
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[Address(RVA = "0xA3D4E0", Offset = "0xA3C4E0", VA = "0x180A3D4E0")]
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public NoInterpVector4Parameter(Vector4 value, bool overrideState = false)
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{
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}
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}
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}
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