144 lines
5.2 KiB
C#
144 lines
5.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Experimental.Rendering.Universal.LibTessDotNet;
|
|
|
|
namespace UnityEngine.Experimental.Rendering.Universal
|
|
{
|
|
// Token: 0x020000B2 RID: 178
|
|
[Token(Token = "0x2000093")]
|
|
internal static class LightUtility
|
|
{
|
|
// Token: 0x06000341 RID: 833 RVA: 0x00003D68 File Offset: 0x00001F68
|
|
[Token(Token = "0x6000321")]
|
|
[Address(RVA = "0x8EE810", Offset = "0x8ED810", VA = "0x1808EE810")]
|
|
public static bool CheckForChange(int a, ref int b)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000342 RID: 834 RVA: 0x00003D80 File Offset: 0x00001F80
|
|
[Token(Token = "0x6000322")]
|
|
[Address(RVA = "0x8EE7B0", Offset = "0x8ED7B0", VA = "0x1808EE7B0")]
|
|
public static bool CheckForChange(float a, ref float b)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000343 RID: 835 RVA: 0x00003D98 File Offset: 0x00001F98
|
|
[Token(Token = "0x6000323")]
|
|
[Address(RVA = "0x8EE800", Offset = "0x8ED800", VA = "0x1808EE800")]
|
|
public static bool CheckForChange(bool a, ref bool b)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000344 RID: 836 RVA: 0x00003DB0 File Offset: 0x00001FB0
|
|
[Token(Token = "0x6000324")]
|
|
[Address(RVA = "0x8EE820", Offset = "0x8ED820", VA = "0x1808EE820")]
|
|
public static bool CheckForChange(Vector2 a, ref Vector2 b)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000345 RID: 837 RVA: 0x00003DC8 File Offset: 0x00001FC8
|
|
[Token(Token = "0x6000325")]
|
|
[Address(RVA = "0x8EE7D0", Offset = "0x8ED7D0", VA = "0x1808EE7D0")]
|
|
public static bool CheckForChange(Sprite a, ref Sprite b)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000346 RID: 838 RVA: 0x00003DE0 File Offset: 0x00001FE0
|
|
[Token(Token = "0x6000326")]
|
|
[Address(RVA = "0x8EE5B0", Offset = "0x8ED5B0", VA = "0x1808EE5B0")]
|
|
public static Bounds CalculateBoundingSphere(ref Vector3[] vertices, ref Color[] colors, float falloffDistance)
|
|
{
|
|
return default(Bounds);
|
|
}
|
|
|
|
// Token: 0x06000347 RID: 839 RVA: 0x00003DF8 File Offset: 0x00001FF8
|
|
[Token(Token = "0x6000327")]
|
|
[Address(RVA = "0x8EE9A0", Offset = "0x8ED9A0", VA = "0x1808EE9A0")]
|
|
public static Bounds GenerateParametricMesh(ref Mesh mesh, float radius, float falloffDistance, float angle, int sides)
|
|
{
|
|
return default(Bounds);
|
|
}
|
|
|
|
// Token: 0x06000348 RID: 840 RVA: 0x00003E10 File Offset: 0x00002010
|
|
[Token(Token = "0x6000328")]
|
|
[Address(RVA = "0x8EF950", Offset = "0x8EE950", VA = "0x1808EF950")]
|
|
public static Bounds GenerateSpriteMesh(ref Mesh mesh, Sprite sprite, float scale)
|
|
{
|
|
return default(Bounds);
|
|
}
|
|
|
|
// Token: 0x06000349 RID: 841 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000329")]
|
|
[Address(RVA = "0x8EFF60", Offset = "0x8EEF60", VA = "0x1808EFF60")]
|
|
private static void GetFalloffExtrusion(ContourVertex[] contourPoints, int contourPointCount, ref List<Vector2> extrusionDir)
|
|
{
|
|
}
|
|
|
|
// Token: 0x0600034A RID: 842 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x600032A")]
|
|
[Address(RVA = "0x8F0400", Offset = "0x8EF400", VA = "0x1808F0400")]
|
|
private static object InterpCustomVertexData(Vec3 position, object[] data, float[] weights)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x0600034B RID: 843 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x600032B")]
|
|
[Address(RVA = "0x8F02F0", Offset = "0x8EF2F0", VA = "0x1808F02F0")]
|
|
public static void GetFalloffShape(Vector3[] shapePath, ref List<Vector2> extrusionDir)
|
|
{
|
|
}
|
|
|
|
// Token: 0x0600034C RID: 844 RVA: 0x00003E28 File Offset: 0x00002028
|
|
[Token(Token = "0x600032C")]
|
|
[Address(RVA = "0x8EF060", Offset = "0x8EE060", VA = "0x1808EF060")]
|
|
public static Bounds GenerateShapeMesh(ref Mesh mesh, Vector3[] shapePath, float falloffDistance)
|
|
{
|
|
return default(Bounds);
|
|
}
|
|
|
|
// Token: 0x0600034D RID: 845 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x600032D")]
|
|
[Address(RVA = "0x8EE2F0", Offset = "0x8ED2F0", VA = "0x1808EE2F0")]
|
|
public static void AddShadowCasterGroupToList(ShadowCasterGroup2D shadowCaster, List<ShadowCasterGroup2D> list)
|
|
{
|
|
}
|
|
|
|
// Token: 0x0600034E RID: 846 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x600032E")]
|
|
[Address(RVA = "0x8F04B0", Offset = "0x8EF4B0", VA = "0x1808F04B0")]
|
|
public static void RemoveShadowCasterGroupFromList(ShadowCasterGroup2D shadowCaster, List<ShadowCasterGroup2D> list)
|
|
{
|
|
}
|
|
|
|
// Token: 0x0600034F RID: 847 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x600032F")]
|
|
[Address(RVA = "0x8EE8A0", Offset = "0x8ED8A0", VA = "0x1808EE8A0")]
|
|
private static CompositeShadowCaster2D FindTopMostCompositeShadowCaster(ShadowCaster2D shadowCaster)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06000350 RID: 848 RVA: 0x00003E40 File Offset: 0x00002040
|
|
[Token(Token = "0x6000330")]
|
|
[Address(RVA = "0x8EE3B0", Offset = "0x8ED3B0", VA = "0x1808EE3B0")]
|
|
public static bool AddToShadowCasterGroup(ShadowCaster2D shadowCaster, ref ShadowCasterGroup2D shadowCasterGroup)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000351 RID: 849 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000331")]
|
|
[Address(RVA = "0x8F0430", Offset = "0x8EF430", VA = "0x1808F0430")]
|
|
public static void RemoveFromShadowCasterGroup(ShadowCaster2D shadowCaster, ShadowCasterGroup2D shadowCasterGroup)
|
|
{
|
|
}
|
|
}
|
|
}
|