79 lines
2.2 KiB
C#
79 lines
2.2 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal.Internal
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{
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// Token: 0x0200009E RID: 158
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[Token(Token = "0x200008A")]
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public sealed class MobileVignetteEffectPass : MobileComfortEffectPass
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{
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// Token: 0x060002C0 RID: 704 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60002A9")]
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[Address(RVA = "0x23F96C0", Offset = "0x23F86C0", VA = "0x1823F96C0")]
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public MobileVignetteEffectPass(RenderPassEvent evt, Material material)
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{
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}
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// Token: 0x060002C1 RID: 705 RVA: 0x000038D0 File Offset: 0x00001AD0
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[Token(Token = "0x60002AA")]
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[Address(RVA = "0x23F9550", Offset = "0x23F8550", VA = "0x1823F9550")]
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public bool Setup()
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{
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return default(bool);
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}
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// Token: 0x060002C2 RID: 706 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60002AB")]
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[Address(RVA = "0x23F9390", Offset = "0x23F8390", VA = "0x1823F9390", Slot = "7")]
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public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
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{
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}
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// Token: 0x040003E8 RID: 1000
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[Token(Token = "0x4000363")]
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private static readonly int POWER_ID;
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// Token: 0x040003E9 RID: 1001
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[Token(Token = "0x4000364")]
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private static readonly int COLOR_ID;
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// Token: 0x040003EA RID: 1002
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[Token(Token = "0x4000365")]
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public static MobileVignetteEffectPass.Settings CurrentSettings;
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// Token: 0x040003EB RID: 1003
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4000366")]
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private Material m_Material;
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// Token: 0x040003EC RID: 1004
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[Token(Token = "0x4000367")]
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private const string k_ProfilerTag = "Render Mobile Vignette Effect";
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// Token: 0x0200009F RID: 159
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[Token(Token = "0x20000C6")]
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public struct Settings
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{
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// Token: 0x040003ED RID: 1005
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000504")]
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public float vignettePowerNormalized;
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// Token: 0x040003EE RID: 1006
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x4000505")]
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public Color vignetteColor;
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// Token: 0x040003EF RID: 1007
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000506")]
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public Mesh vignetteMesh;
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// Token: 0x040003F0 RID: 1008
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000507")]
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public AnimationCurve vignetteIntensityCurve;
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}
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}
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}
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