39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Playables;
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using UnityEngine.Scripting;
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namespace UnityEngine.Animations
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{
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// Token: 0x0200002A RID: 42
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[Token(Token = "0x200002A")]
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[RequiredByNativeCode]
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[StaticAccessor("AnimationClipPlayableBindings", StaticAccessorType.DoubleColon)]
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[NativeHeader("Modules/Animation/ScriptBindings/AnimationClipPlayable.bindings.h")]
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[NativeHeader("Modules/Animation/Director/AnimationClipPlayable.h")]
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public struct AnimationClipPlayable : IEquatable<AnimationClipPlayable>
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{
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// Token: 0x060001C9 RID: 457 RVA: 0x00002E98 File Offset: 0x00001098
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[Token(Token = "0x60001C9")]
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[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
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public PlayableHandle GetHandle()
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{
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return default(PlayableHandle);
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}
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// Token: 0x060001CA RID: 458 RVA: 0x00002EB0 File Offset: 0x000010B0
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[Token(Token = "0x60001CA")]
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[Address(RVA = "0x11606F0", Offset = "0x115F6F0", VA = "0x1811606F0", Slot = "4")]
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public bool Equals(AnimationClipPlayable other)
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{
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return default(bool);
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}
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// Token: 0x040000BC RID: 188
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40000BC")]
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private PlayableHandle m_Handle;
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}
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}
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