Files
27Aug2021-Cpp2IL-Dump/UnityEngine.AnimationModule/UnityEngine/Animations/AnimationPosePlayable.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

51 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
// Token: 0x02000031 RID: 49
[Token(Token = "0x2000031")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationPosePlayable.bindings.h")]
[NativeHeader("Modules/Animation/Director/AnimationPosePlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AnimationPosePlayableBindings", StaticAccessorType.DoubleColon)]
internal struct AnimationPosePlayable : IEquatable<AnimationPosePlayable>
{
// Token: 0x060001DB RID: 475 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001DB")]
[Address(RVA = "0x1161C20", Offset = "0x1160C20", VA = "0x181161C20")]
internal AnimationPosePlayable(PlayableHandle handle)
{
}
// Token: 0x060001DC RID: 476 RVA: 0x00002F88 File Offset: 0x00001188
[Token(Token = "0x60001DC")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001DD RID: 477 RVA: 0x00002FA0 File Offset: 0x000011A0
[Token(Token = "0x60001DD")]
[Address(RVA = "0x1161A80", Offset = "0x1160A80", VA = "0x181161A80", Slot = "4")]
public bool Equals(AnimationPosePlayable other)
{
return default(bool);
}
// Token: 0x040000C7 RID: 199
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000C7")]
private PlayableHandle m_Handle;
// Token: 0x040000C8 RID: 200
[Token(Token = "0x40000C8")]
private static readonly AnimationPosePlayable m_NullPlayable;
}
}