Files
27Aug2021-Cpp2IL-Dump/UnityEngine.AnimationModule/UnityEngine/Animations/AnimationScriptPlayable.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

53 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Animations
{
// Token: 0x02000033 RID: 51
[Token(Token = "0x2000033")]
[RequiredByNativeCode]
[NativeHeader("Modules/Animation/ScriptBindings/AnimationScriptPlayable.bindings.h")]
[MovedFrom("UnityEngine.Experimental.Animations")]
[NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AnimationScriptPlayableBindings", StaticAccessorType.DoubleColon)]
public struct AnimationScriptPlayable : IEquatable<AnimationScriptPlayable>
{
// Token: 0x060001E3 RID: 483 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60001E3")]
[Address(RVA = "0x1162060", Offset = "0x1161060", VA = "0x181162060")]
internal AnimationScriptPlayable(PlayableHandle handle)
{
}
// Token: 0x060001E4 RID: 484 RVA: 0x00002FE8 File Offset: 0x000011E8
[Token(Token = "0x60001E4")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060001E5 RID: 485 RVA: 0x00003000 File Offset: 0x00001200
[Token(Token = "0x60001E5")]
[Address(RVA = "0x1161EE0", Offset = "0x1160EE0", VA = "0x181161EE0", Slot = "4")]
public bool Equals(AnimationScriptPlayable other)
{
return default(bool);
}
// Token: 0x040000CB RID: 203
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000CB")]
private PlayableHandle m_Handle;
// Token: 0x040000CC RID: 204
[Token(Token = "0x40000CC")]
private static readonly AnimationScriptPlayable m_NullPlayable;
}
}