Files
27Aug2021-Cpp2IL-Dump/UnityEngine.AudioModule/UnityEngine/Audio/AudioMixerPlayable.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

40 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Audio
{
// Token: 0x02000019 RID: 25
[Token(Token = "0x2000019")]
[RequiredByNativeCode]
[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioMixerPlayable.bindings.h")]
[NativeHeader("Modules/Audio/Public/Director/AudioMixerPlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[StaticAccessor("AudioMixerPlayableBindings", StaticAccessorType.DoubleColon)]
public struct AudioMixerPlayable : IEquatable<AudioMixerPlayable>
{
// Token: 0x060000B8 RID: 184 RVA: 0x00002624 File Offset: 0x00000824
[Token(Token = "0x60000B8")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060000B9 RID: 185 RVA: 0x0000263C File Offset: 0x0000083C
[Token(Token = "0x60000B9")]
[Address(RVA = "0x3BCA3C0", Offset = "0x3BC93C0", VA = "0x183BCA3C0", Slot = "4")]
public bool Equals(AudioMixerPlayable other)
{
return default(bool);
}
// Token: 0x0400002B RID: 43
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400002B")]
private PlayableHandle m_Handle;
}
}