15 lines
318 B
C#
15 lines
318 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace Unity.Collections.LowLevel.Unsafe
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{
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// Token: 0x0200002A RID: 42
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[Token(Token = "0x200002A")]
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[RequiredByNativeCode]
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[AttributeUsage(AttributeTargets.Struct)]
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public sealed class NativeContainerIsReadOnlyAttribute : Attribute
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{
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}
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}
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