19 lines
510 B
C#
19 lines
510 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace Unity.Collections
|
|
{
|
|
// Token: 0x02000025 RID: 37
|
|
[Token(Token = "0x2000025")]
|
|
public static class NativeSliceExtensions
|
|
{
|
|
// Token: 0x06000054 RID: 84 RVA: 0x00002280 File Offset: 0x00000480
|
|
[Token(Token = "0x6000054")]
|
|
[Address(RVA = "0x35BE5C0", Offset = "0x35BD5C0", VA = "0x1835BE5C0")]
|
|
public static NativeSlice<T> Slice<T>(this NativeArray<T> thisArray, int start, int length) where T : struct
|
|
{
|
|
return default(NativeSlice<T>);
|
|
}
|
|
}
|
|
}
|