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27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/BoundingSphere.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

21 lines
403 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200005B RID: 91
[Token(Token = "0x200005B")]
public struct BoundingSphere
{
// Token: 0x040000F3 RID: 243
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40000F3")]
public Vector3 position;
// Token: 0x040000F4 RID: 244
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40000F4")]
public float radius;
}
}