Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/CubemapFace.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

33 lines
692 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000A3 RID: 163
[Token(Token = "0x20000A3")]
public enum CubemapFace
{
// Token: 0x040001FB RID: 507
[Token(Token = "0x40001FB")]
Unknown = -1,
// Token: 0x040001FC RID: 508
[Token(Token = "0x40001FC")]
PositiveX,
// Token: 0x040001FD RID: 509
[Token(Token = "0x40001FD")]
NegativeX,
// Token: 0x040001FE RID: 510
[Token(Token = "0x40001FE")]
PositiveY,
// Token: 0x040001FF RID: 511
[Token(Token = "0x40001FF")]
NegativeY,
// Token: 0x04000200 RID: 512
[Token(Token = "0x4000200")]
PositiveZ,
// Token: 0x04000201 RID: 513
[Token(Token = "0x4000201")]
NegativeZ
}
}