Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Events/InvokableCall.2.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

69 lines
2.0 KiB
C#

using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.Events
{
// Token: 0x0200017B RID: 379
[Token(Token = "0x200017B")]
internal class InvokableCall<T1> : BaseInvokableCall
{
// Token: 0x1400000C RID: 12
// (add) Token: 0x06000D80 RID: 3456 RVA: 0x00002050 File Offset: 0x00000250
// (remove) Token: 0x06000D81 RID: 3457 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1400000C")]
protected event UnityAction<T1> Delegate
{
[Token(Token = "0x6000D80")]
[Address(RVA = "0x32CF670", Offset = "0x32CE670", VA = "0x1832CF670")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000D81")]
[Address(RVA = "0x32CF730", Offset = "0x32CE730", VA = "0x1832CF730")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x06000D82 RID: 3458 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D82")]
[Address(RVA = "0x3628000", Offset = "0x3627000", VA = "0x183628000")]
public InvokableCall(object target, MethodInfo theFunction)
{
}
// Token: 0x06000D83 RID: 3459 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D83")]
[Address(RVA = "0x3627750", Offset = "0x3626750", VA = "0x183627750")]
public InvokableCall(UnityAction<T1> action)
{
}
// Token: 0x06000D84 RID: 3460 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D84")]
[Address(RVA = "0x3627460", Offset = "0x3626460", VA = "0x183627460", Slot = "4")]
public override void Invoke(object[] args)
{
}
// Token: 0x06000D85 RID: 3461 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000D85")]
[Address(RVA = "0x3626E30", Offset = "0x3625E30", VA = "0x183626E30", Slot = "6")]
public virtual void Invoke(T1 args0)
{
}
// Token: 0x06000D86 RID: 3462 RVA: 0x00009198 File Offset: 0x00007398
[Token(Token = "0x6000D86")]
[Address(RVA = "0x32437D0", Offset = "0x32427D0", VA = "0x1832437D0", Slot = "5")]
public override bool Find(object targetObj, MethodInfo method)
{
return default(bool);
}
}
}