21 lines
498 B
C#
21 lines
498 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x020000FD RID: 253
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[Token(Token = "0x20000FD")]
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[UsedByNativeCode]
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[AttributeUsage(AttributeTargets.Class)]
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public class ExcludeFromPresetAttribute : Attribute
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{
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// Token: 0x06000A1B RID: 2587 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000A1B")]
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[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
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public ExcludeFromPresetAttribute()
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{
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}
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}
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}
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