Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Experimental/GlobalIllumination/LightMode.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

24 lines
491 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.GlobalIllumination
{
// Token: 0x0200029B RID: 667
[Token(Token = "0x200029B")]
public enum LightMode : byte
{
// Token: 0x04000887 RID: 2183
[Token(Token = "0x4000887")]
Realtime,
// Token: 0x04000888 RID: 2184
[Token(Token = "0x4000888")]
Mixed,
// Token: 0x04000889 RID: 2185
[Token(Token = "0x4000889")]
Baked,
// Token: 0x0400088A RID: 2186
[Token(Token = "0x400088A")]
Unknown
}
}