Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Experimental/Playables/MaterialEffectPlayable.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

40 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.Playables
{
// Token: 0x020002AA RID: 682
[Token(Token = "0x20002AA")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Export/Director/MaterialEffectPlayable.bindings.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[NativeHeader("Runtime/Shaders/Director/MaterialEffectPlayable.h")]
[StaticAccessor("MaterialEffectPlayableBindings", StaticAccessorType.DoubleColon)]
public struct MaterialEffectPlayable : IEquatable<MaterialEffectPlayable>
{
// Token: 0x060010A9 RID: 4265 RVA: 0x0000A8D8 File Offset: 0x00008AD8
[Token(Token = "0x60010A9")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060010AA RID: 4266 RVA: 0x0000A8F0 File Offset: 0x00008AF0
[Token(Token = "0x60010AA")]
[Address(RVA = "0xE7B240", Offset = "0xE7A240", VA = "0x180E7B240", Slot = "4")]
public bool Equals(MaterialEffectPlayable other)
{
return default(bool);
}
// Token: 0x040008DC RID: 2268
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008DC")]
private PlayableHandle m_Handle;
}
}