21 lines
393 B
C#
21 lines
393 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000097 RID: 151
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[Token(Token = "0x2000097")]
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public enum FogMode
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{
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// Token: 0x0400017D RID: 381
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[Token(Token = "0x400017D")]
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Linear = 1,
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// Token: 0x0400017E RID: 382
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[Token(Token = "0x400017E")]
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Exponential,
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// Token: 0x0400017F RID: 383
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[Token(Token = "0x400017F")]
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ExponentialSquared
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}
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}
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