Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Networking/PlayerConnection/MessageEventArgs.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

29 lines
660 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Networking.PlayerConnection
{
// Token: 0x0200021A RID: 538
[Token(Token = "0x200021A")]
[Serializable]
public class MessageEventArgs
{
// Token: 0x06000E37 RID: 3639 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000E37")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public MessageEventArgs()
{
}
// Token: 0x04000593 RID: 1427
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000593")]
public int playerId;
// Token: 0x04000594 RID: 1428
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000594")]
public byte[] data;
}
}