Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/PreloadData.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

20 lines
448 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200012E RID: 302
[Token(Token = "0x200012E")]
internal class PreloadData : Object
{
// Token: 0x06000B44 RID: 2884 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000B44")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
[RequiredByNativeCode]
internal void PreloadDataDontStripMe()
{
}
}
}