65 lines
1.8 KiB
C#
65 lines
1.8 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x02000265 RID: 613
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[Token(Token = "0x2000265")]
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public struct DepthState : IEquatable<DepthState>
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{
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// Token: 0x170002E4 RID: 740
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// (get) Token: 0x06000F62 RID: 3938 RVA: 0x00009E10 File Offset: 0x00008010
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[Token(Token = "0x170002E4")]
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public static DepthState defaultValue
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{
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[Token(Token = "0x6000F62")]
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[Address(RVA = "0xED2990", Offset = "0xED1990", VA = "0x180ED2990")]
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get
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{
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return default(DepthState);
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}
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}
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// Token: 0x06000F63 RID: 3939 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000F63")]
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[Address(RVA = "0xED2910", Offset = "0xED1910", VA = "0x180ED2910")]
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public DepthState(bool writeEnabled = true, CompareFunction compareFunction = CompareFunction.Less)
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{
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}
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// Token: 0x06000F64 RID: 3940 RVA: 0x00009E28 File Offset: 0x00008028
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[Token(Token = "0x6000F64")]
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[Address(RVA = "0xED28B0", Offset = "0xED18B0", VA = "0x180ED28B0", Slot = "4")]
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public bool Equals(DepthState other)
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{
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return default(bool);
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}
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// Token: 0x06000F65 RID: 3941 RVA: 0x00009E40 File Offset: 0x00008040
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[Token(Token = "0x6000F65")]
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[Address(RVA = "0xED2810", Offset = "0xED1810", VA = "0x180ED2810", Slot = "0")]
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public override bool Equals(object obj)
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{
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return default(bool);
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}
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// Token: 0x06000F66 RID: 3942 RVA: 0x00009E58 File Offset: 0x00008058
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[Token(Token = "0x6000F66")]
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[Address(RVA = "0xED28D0", Offset = "0xED18D0", VA = "0x180ED28D0", Slot = "2")]
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public override int GetHashCode()
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{
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return 0;
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}
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// Token: 0x0400077F RID: 1919
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400077F")]
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private byte m_WriteEnabled;
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// Token: 0x04000780 RID: 1920
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[FieldOffset(Offset = "0x1")]
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[Token(Token = "0x4000780")]
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private sbyte m_CompareFunction;
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}
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}
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