Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Serialization/FormerlySerializedAsAttribute.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

26 lines
662 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Serialization
{
// Token: 0x0200018F RID: 399
[Token(Token = "0x200018F")]
[RequiredByNativeCode]
[AttributeUsage(AttributeTargets.Field)]
public class FormerlySerializedAsAttribute : Attribute
{
// Token: 0x06000DF2 RID: 3570 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000DF2")]
[Address(RVA = "0x681CA0", Offset = "0x680CA0", VA = "0x180681CA0")]
public FormerlySerializedAsAttribute(string oldName)
{
}
// Token: 0x0400056F RID: 1391
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400056F")]
private string m_oldName;
}
}