24 lines
448 B
C#
24 lines
448 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x0200009D RID: 157
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[Token(Token = "0x200009D")]
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public enum SkinQuality
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{
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// Token: 0x0400019A RID: 410
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[Token(Token = "0x400019A")]
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Auto,
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// Token: 0x0400019B RID: 411
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[Token(Token = "0x400019B")]
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Bone1,
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// Token: 0x0400019C RID: 412
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[Token(Token = "0x400019C")]
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Bone2,
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// Token: 0x0400019D RID: 413
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[Token(Token = "0x400019D")]
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Bone4 = 4
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}
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}
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