Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/SkinnedMeshRenderer.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

226 lines
6.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x020000AE RID: 174
[Token(Token = "0x20000AE")]
[NativeHeader("Runtime/Graphics/Mesh/SkinnedMeshRenderer.h")]
public class SkinnedMeshRenderer : Renderer
{
// Token: 0x17000122 RID: 290
// (get) Token: 0x06000550 RID: 1360 RVA: 0x00004818 File Offset: 0x00002A18
// (set) Token: 0x06000551 RID: 1361 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000122")]
public SkinQuality quality
{
[Token(Token = "0x6000550")]
[Address(RVA = "0xEDEEA0", Offset = "0xEDDEA0", VA = "0x180EDEEA0")]
get
{
return SkinQuality.Auto;
}
[Token(Token = "0x6000551")]
[Address(RVA = "0xEDF0D0", Offset = "0xEDE0D0", VA = "0x180EDF0D0")]
set
{
}
}
// Token: 0x17000123 RID: 291
// (get) Token: 0x06000552 RID: 1362 RVA: 0x00004830 File Offset: 0x00002A30
// (set) Token: 0x06000553 RID: 1363 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000123")]
public bool updateWhenOffscreen
{
[Token(Token = "0x6000552")]
[Address(RVA = "0xEDEFA0", Offset = "0xEDDFA0", VA = "0x180EDEFA0")]
get
{
return default(bool);
}
[Token(Token = "0x6000553")]
[Address(RVA = "0xEDF200", Offset = "0xEDE200", VA = "0x180EDF200")]
set
{
}
}
// Token: 0x17000124 RID: 292
// (get) Token: 0x06000554 RID: 1364 RVA: 0x00004848 File Offset: 0x00002A48
// (set) Token: 0x06000555 RID: 1365 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000124")]
public bool forceMatrixRecalculationPerRender
{
[Token(Token = "0x6000554")]
[Address(RVA = "0xEDEE60", Offset = "0xEDDE60", VA = "0x180EDEE60")]
get
{
return default(bool);
}
[Token(Token = "0x6000555")]
[Address(RVA = "0xEDF030", Offset = "0xEDE030", VA = "0x180EDF030")]
set
{
}
}
// Token: 0x17000125 RID: 293
// (get) Token: 0x06000556 RID: 1366 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000557 RID: 1367 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000125")]
public Transform rootBone
{
[Token(Token = "0x6000556")]
[Address(RVA = "0xEDEEE0", Offset = "0xEDDEE0", VA = "0x180EDEEE0")]
get
{
return null;
}
[Token(Token = "0x6000557")]
[Address(RVA = "0xEDF110", Offset = "0xEDE110", VA = "0x180EDF110")]
set
{
}
}
// Token: 0x17000126 RID: 294
// (get) Token: 0x06000558 RID: 1368 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000559 RID: 1369 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000126")]
public Transform[] bones
{
[Token(Token = "0x6000558")]
[Address(RVA = "0xEDEE20", Offset = "0xEDDE20", VA = "0x180EDEE20")]
get
{
return null;
}
[Token(Token = "0x6000559")]
[Address(RVA = "0xEDEFE0", Offset = "0xEDDFE0", VA = "0x180EDEFE0")]
set
{
}
}
// Token: 0x17000127 RID: 295
// (get) Token: 0x0600055A RID: 1370 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x0600055B RID: 1371 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000127")]
[NativeProperty]
public Mesh sharedMesh
{
[Token(Token = "0x600055A")]
[Address(RVA = "0xEDEF20", Offset = "0xEDDF20", VA = "0x180EDEF20")]
get
{
return null;
}
[Token(Token = "0x600055B")]
[Address(RVA = "0xEDF160", Offset = "0xEDE160", VA = "0x180EDF160")]
set
{
}
}
// Token: 0x17000128 RID: 296
// (get) Token: 0x0600055C RID: 1372 RVA: 0x00004860 File Offset: 0x00002A60
// (set) Token: 0x0600055D RID: 1373 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000128")]
[NativeProperty]
public bool skinnedMotionVectors
{
[Token(Token = "0x600055C")]
[Address(RVA = "0xEDEF60", Offset = "0xEDDF60", VA = "0x180EDEF60")]
get
{
return default(bool);
}
[Token(Token = "0x600055D")]
[Address(RVA = "0xEDF1B0", Offset = "0xEDE1B0", VA = "0x180EDF1B0")]
set
{
}
}
// Token: 0x0600055E RID: 1374 RVA: 0x00004878 File Offset: 0x00002A78
[Token(Token = "0x600055E")]
[Address(RVA = "0xEDEC30", Offset = "0xEDDC30", VA = "0x180EDEC30")]
public float GetBlendShapeWeight(int index)
{
return 0f;
}
// Token: 0x0600055F RID: 1375 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600055F")]
[Address(RVA = "0xEDED30", Offset = "0xEDDD30", VA = "0x180EDED30")]
public void SetBlendShapeWeight(int index, float value)
{
}
// Token: 0x06000560 RID: 1376 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000560")]
[Address(RVA = "0xEDEBE0", Offset = "0xEDDBE0", VA = "0x180EDEBE0")]
public void BakeMesh(Mesh mesh)
{
}
// Token: 0x06000561 RID: 1377 RVA: 0x00004890 File Offset: 0x00002A90
[Token(Token = "0x6000561")]
[Address(RVA = "0xEDECC0", Offset = "0xEDDCC0", VA = "0x180EDECC0")]
[FreeFunction]
private Bounds GetLocalAABB()
{
return default(Bounds);
}
// Token: 0x06000562 RID: 1378 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000562")]
[Address(RVA = "0xEDEDD0", Offset = "0xEDDDD0", VA = "0x180EDEDD0")]
private void SetLocalAABB(Bounds b)
{
}
// Token: 0x17000129 RID: 297
// (get) Token: 0x06000563 RID: 1379 RVA: 0x000048A8 File Offset: 0x00002AA8
// (set) Token: 0x06000564 RID: 1380 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000129")]
public Bounds localBounds
{
[Token(Token = "0x6000563")]
[Address(RVA = "0xEDECC0", Offset = "0xEDDCC0", VA = "0x180EDECC0")]
get
{
return default(Bounds);
}
[Token(Token = "0x6000564")]
[Address(RVA = "0xEDF080", Offset = "0xEDE080", VA = "0x180EDF080")]
set
{
}
}
// Token: 0x06000565 RID: 1381 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000565")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public SkinnedMeshRenderer()
{
}
// Token: 0x06000566 RID: 1382 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000566")]
[Address(RVA = "0xEDEC70", Offset = "0xEDDC70", VA = "0x180EDEC70")]
private void GetLocalAABB_Injected(out Bounds ret)
{
}
// Token: 0x06000567 RID: 1383 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000567")]
[Address(RVA = "0xEDED80", Offset = "0xEDDD80", VA = "0x180EDED80")]
private void SetLocalAABB_Injected(ref Bounds b)
{
}
}
}