24 lines
456 B
C#
24 lines
456 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x020000A1 RID: 161
|
|
[Token(Token = "0x20000A1")]
|
|
public enum TextureWrapMode
|
|
{
|
|
// Token: 0x040001AF RID: 431
|
|
[Token(Token = "0x40001AF")]
|
|
Repeat,
|
|
// Token: 0x040001B0 RID: 432
|
|
[Token(Token = "0x40001B0")]
|
|
Clamp,
|
|
// Token: 0x040001B1 RID: 433
|
|
[Token(Token = "0x40001B1")]
|
|
Mirror,
|
|
// Token: 0x040001B2 RID: 434
|
|
[Token(Token = "0x40001B2")]
|
|
MirrorOnce
|
|
}
|
|
}
|