Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/ThreadPriority.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

24 lines
455 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000047 RID: 71
[Token(Token = "0x2000047")]
public enum ThreadPriority
{
// Token: 0x040000B7 RID: 183
[Token(Token = "0x40000B7")]
Low,
// Token: 0x040000B8 RID: 184
[Token(Token = "0x40000B8")]
BelowNormal,
// Token: 0x040000B9 RID: 185
[Token(Token = "0x40000B9")]
Normal,
// Token: 0x040000BA RID: 186
[Token(Token = "0x40000BA")]
High = 4
}
}