Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngineInternal/MathfInternal.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

23 lines
474 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngineInternal
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
public struct MathfInternal
{
// Token: 0x04000001 RID: 1
[Token(Token = "0x4000001")]
public static float FloatMinNormal;
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
public static float FloatMinDenormal;
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
public static bool IsFlushToZeroEnabled;
}
}