Files
27Aug2021-Cpp2IL-Dump/UnityEngine.IMGUIModule/UnityEngine/GUIStateObjects.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

24 lines
580 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000017 RID: 23
[Token(Token = "0x2000017")]
internal class GUIStateObjects
{
// Token: 0x06000135 RID: 309 RVA: 0x0000216E File Offset: 0x0000036E
[Token(Token = "0x6000135")]
[Address(RVA = "0x1044C60", Offset = "0x1043C60", VA = "0x181044C60")]
internal static object GetStateObject(Type t, int controlID)
{
return null;
}
// Token: 0x04000091 RID: 145
[Token(Token = "0x4000091")]
private static Dictionary<int, object> s_StateCache;
}
}