24 lines
471 B
C#
24 lines
471 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x0200000A RID: 10
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[Token(Token = "0x200000A")]
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public enum PhysicMaterialCombine
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{
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// Token: 0x0400002C RID: 44
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[Token(Token = "0x400002C")]
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Average,
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// Token: 0x0400002D RID: 45
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[Token(Token = "0x400002D")]
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Minimum = 2,
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// Token: 0x0400002E RID: 46
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[Token(Token = "0x400002E")]
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Multiply = 1,
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// Token: 0x0400002F RID: 47
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[Token(Token = "0x400002F")]
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Maximum = 3
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}
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}
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