Files
27Aug2021-Cpp2IL-Dump/UnityEngine.SharedInternalsModule/UnityEngine/Scripting/UsedByNativeCodeAttribute.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

42 lines
1.3 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.Scripting
{
// Token: 0x0200001B RID: 27
[Token(Token = "0x200001B")]
[VisibleToOtherModules]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface)]
internal class UsedByNativeCodeAttribute : Attribute
{
// Token: 0x0600003A RID: 58 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003A")]
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
public UsedByNativeCodeAttribute()
{
}
// Token: 0x0600003B RID: 59 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003B")]
[Address(RVA = "0x681CA0", Offset = "0x680CA0", VA = "0x180681CA0")]
public UsedByNativeCodeAttribute(string name)
{
}
// Token: 0x17000016 RID: 22
// (set) Token: 0x0600003C RID: 60 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000016")]
public string Name
{
[Token(Token = "0x600003C")]
[Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")]
[CompilerGenerated]
set
{
}
}
}
}