16 lines
330 B
C#
16 lines
330 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.EventSystems
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{
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// Token: 0x020000A0 RID: 160
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[Token(Token = "0x2000059")]
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public interface IDragHandler : IEventSystemHandler
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{
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// Token: 0x060005A4 RID: 1444
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[Token(Token = "0x600051D")]
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[Address(Slot = "0")]
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void OnDrag(PointerEventData eventData);
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}
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}
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