Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UI/UnityEngine/EventSystems/IDragHandler.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

16 lines
330 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x020000A0 RID: 160
[Token(Token = "0x2000059")]
public interface IDragHandler : IEventSystemHandler
{
// Token: 0x060005A4 RID: 1444
[Token(Token = "0x600051D")]
[Address(Slot = "0")]
void OnDrag(PointerEventData eventData);
}
}