Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UI/UnityEngine/EventSystems/IPointerUpHandler.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

16 lines
340 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x0200009C RID: 156
[Token(Token = "0x2000055")]
public interface IPointerUpHandler : IEventSystemHandler
{
// Token: 0x060005A0 RID: 1440
[Token(Token = "0x6000519")]
[Address(Slot = "0")]
void OnPointerUp(PointerEventData eventData);
}
}