32 lines
849 B
C#
32 lines
849 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x0200004F RID: 79
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[Token(Token = "0x200004F")]
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public class FocusOutEvent : FocusEventBase<FocusOutEvent>
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{
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// Token: 0x06000197 RID: 407 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000197")]
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[Address(RVA = "0x664F40", Offset = "0x663F40", VA = "0x180664F40", Slot = "12")]
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protected override void Init()
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{
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}
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// Token: 0x06000198 RID: 408 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000198")]
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[Address(RVA = "0x65F110", Offset = "0x65E110", VA = "0x18065F110")]
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private void LocalInit()
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{
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}
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// Token: 0x06000199 RID: 409 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000199")]
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[Address(RVA = "0x664F80", Offset = "0x663F80", VA = "0x180664F80")]
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public FocusOutEvent()
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{
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}
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}
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}
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