33 lines
964 B
C#
33 lines
964 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.UIElements
|
|
{
|
|
// Token: 0x02000057 RID: 87
|
|
[Token(Token = "0x2000057")]
|
|
internal class KeyboardEventDispatchingStrategy : IEventDispatchingStrategy
|
|
{
|
|
// Token: 0x060001A9 RID: 425 RVA: 0x00002B08 File Offset: 0x00000D08
|
|
[Token(Token = "0x60001A9")]
|
|
[Address(RVA = "0x6678A0", Offset = "0x6668A0", VA = "0x1806678A0", Slot = "4")]
|
|
public bool CanDispatchEvent(EventBase evt)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x060001AA RID: 426 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x60001AA")]
|
|
[Address(RVA = "0x6678E0", Offset = "0x6668E0", VA = "0x1806678E0", Slot = "5")]
|
|
public void DispatchEvent(EventBase evt, IPanel panel)
|
|
{
|
|
}
|
|
|
|
// Token: 0x060001AB RID: 427 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x60001AB")]
|
|
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
|
|
public KeyboardEventDispatchingStrategy()
|
|
{
|
|
}
|
|
}
|
|
}
|