Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UIElementsModule/UnityEngine/UIElements/VisualTreeUpdatePhase.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
777 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x0200002C RID: 44
[Token(Token = "0x200002C")]
internal enum VisualTreeUpdatePhase
{
// Token: 0x040000B0 RID: 176
[Token(Token = "0x40000B0")]
ViewData,
// Token: 0x040000B1 RID: 177
[Token(Token = "0x40000B1")]
Bindings,
// Token: 0x040000B2 RID: 178
[Token(Token = "0x40000B2")]
Animation,
// Token: 0x040000B3 RID: 179
[Token(Token = "0x40000B3")]
Styles,
// Token: 0x040000B4 RID: 180
[Token(Token = "0x40000B4")]
Layout,
// Token: 0x040000B5 RID: 181
[Token(Token = "0x40000B5")]
TransformClip,
// Token: 0x040000B6 RID: 182
[Token(Token = "0x40000B6")]
Repaint,
// Token: 0x040000B7 RID: 183
[Token(Token = "0x40000B7")]
Count
}
}