30 lines
1.2 KiB
C#
30 lines
1.2 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace System.Diagnostics.Tracing
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{
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/// <summary>Specifies the tracking of activity start and stop events.</summary>
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// Token: 0x020006A1 RID: 1697
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[Token(Token = "0x20006A1")]
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[Flags]
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public enum EventActivityOptions
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{
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/// <summary>Use the default behavior for start and stop tracking.</summary>
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// Token: 0x04001C16 RID: 7190
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[Token(Token = "0x4001C16")]
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None = 0,
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/// <summary>Turn off start and stop tracking.</summary>
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// Token: 0x04001C17 RID: 7191
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[Token(Token = "0x4001C17")]
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Disable = 2,
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/// <summary>Allow recursive activity starts. By default, an activity cannot be recursive. That is, a sequence of Start A, Start A, Stop A, Stop A is not allowed. Unintentional recursive activities can occur if the app executes and for some the stop is not reached before another start is called.</summary>
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// Token: 0x04001C18 RID: 7192
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[Token(Token = "0x4001C18")]
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Recursive = 4,
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/// <summary>Allow overlapping activities. By default, activity starts and stops must be property nested. That is, a sequence of Start A, Start B, Stop A, Stop B is not allowed will result in B stopping at the same time as A.</summary>
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// Token: 0x04001C19 RID: 7193
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[Token(Token = "0x4001C19")]
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Detachable = 8
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}
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}
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