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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020031F2 RID: 12786
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[Token(Token = "0x20031F2")]
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public class KAGDELDCGJD : ABFBFBKNOHC
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{
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// Token: 0x06015EB3 RID: 89779 RVA: 0x0051C5FC File Offset: 0x0051A7FC
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[Token(Token = "0x6015EB3")]
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[Address(RVA = "0xDB9C40", Offset = "0xDB8A40", VA = "0x180DB9C40")]
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public KAGDELDCGJD(Guid[] OJEKHLDBDCK, bool LLKFENKEKAP, bool FCOOHPEDMEF, bool DICBNBJJOAH)
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: base(OJEKHLDBDCK)
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{
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ulong num;
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this.MAIJODIENJH(LLKFENKEKAP, FCOOHPEDMEF, num != 0UL);
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}
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// Token: 0x06015EB4 RID: 89780 RVA: 0x0051C61C File Offset: 0x0051A81C
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[Token(Token = "0x6015EB4")]
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[Address(RVA = "0xDB9890", Offset = "0xDB8690", VA = "0x180DB9890")]
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private void MAIJODIENJH(bool LLKFENKEKAP, bool FCOOHPEDMEF, bool DICBNBJJOAH)
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{
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int num = 0;
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Vector3[] array = new Vector3[this.OJEKHLDBDCK.Length];
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this.PGEKKMBNFFB = array;
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if (LLKFENKEKAP)
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{
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Quaternion[] array2 = new Quaternion[this.OJEKHLDBDCK.Length];
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this.MGHHDINICIH = array2;
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}
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if (FCOOHPEDMEF)
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{
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float[] array3 = new float[this.OJEKHLDBDCK.Length];
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this.GOABLEHBNPN = array3;
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}
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if (DICBNBJJOAH)
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{
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Dictionary<Guid, Vector3> dictionary = new Dictionary();
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this.BBAICGLBJPN = dictionary;
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}
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Guid[] ojekhldbdck = this.OJEKHLDBDCK;
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int num2 = 0;
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int num3 = 0;
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if (num3 < ojekhldbdck.Length)
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{
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int num4 = 0;
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bool flag;
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if (flag)
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{
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int num5 = 0;
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if (num5 < num4)
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{
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num5 += num5;
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num5++;
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}
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this.PGEKKMBNFFB[1] = num5;
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this.MGHHDINICIH.x = (float)num;
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if (FCOOHPEDMEF)
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{
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this.GOABLEHBNPN[0] = (float)num;
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}
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if (DICBNBJJOAH)
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{
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Guid[] ojekhldbdck2 = this.OJEKHLDBDCK;
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Dictionary<Guid, Vector3> bbaicglbjpn = this.BBAICGLBJPN;
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}
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}
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Guid[] ojekhldbdck3 = this.OJEKHLDBDCK;
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num2++;
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num2 += num2;
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}
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}
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// Token: 0x06015EB5 RID: 89781 RVA: 0x0051C72C File Offset: 0x0051A92C
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[Token(Token = "0x6015EB5")]
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[Address(RVA = "0xDB9790", Offset = "0xDB8590", VA = "0x180DB9790", Slot = "6")]
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protected override void EALFMHIAIKM(BKJIOKBHHEK LHOMKMINCHH)
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{
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Guid[] ojekhldbdck = this.OJEKHLDBDCK;
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Quaternion[] mghhdinicih = this.MGHHDINICIH;
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float[] goablehbnpn = this.GOABLEHBNPN;
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Dictionary<Guid, Vector3> bbaicglbjpn = this.BBAICGLBJPN;
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int num = 0;
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num += num;
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num++;
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}
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// Token: 0x0400E683 RID: 59011
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400E683")]
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private Vector3[] PGEKKMBNFFB;
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// Token: 0x0400E684 RID: 59012
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400E684")]
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private Quaternion[] MGHHDINICIH;
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// Token: 0x0400E685 RID: 59013
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400E685")]
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private float[] GOABLEHBNPN;
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// Token: 0x0400E686 RID: 59014
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400E686")]
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private Dictionary<Guid, Vector3> BBAICGLBJPN;
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}
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