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using System;
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using Cpp2IlInjected;
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using Photon.Pun;
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using UnityEngine;
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// Token: 0x020005CF RID: 1487
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[Token(Token = "0x20005CF")]
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public class PlayerHandUIInteraction : MonoBehaviour
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{
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// Token: 0x06002C51 RID: 11345 RVA: 0x000B5314 File Offset: 0x000B3514
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[Token(Token = "0x6002C51")]
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[Address(RVA = "0xAED1F0", Offset = "0xAEBFF0", VA = "0x180AED1F0", Slot = "4")]
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public virtual void OnHandOverlapChanged(PlayerHand hand, bool isIn)
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{
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PhotonView componentInParent = base.GetComponentInParent<PhotonView>();
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int num = 0;
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if (hand != num && (!componentInParent || componentInParent.AHNNNIPLFGD))
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{
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if (!isIn || (!this.supportsScreenPlayers && SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB))
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{
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GameObject gameObject = base.gameObject;
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bool flag = this.forceUIRegion;
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throw new NullReferenceException();
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}
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GameObject gameObject2 = base.gameObject;
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bool flag2 = this.forceUIRegion;
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hand.AddIntersectingUIRegion(gameObject2, flag2);
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}
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}
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// Token: 0x170007C0 RID: 1984
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// (get) Token: 0x06002C52 RID: 11346 RVA: 0x000B538C File Offset: 0x000B358C
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[Token(Token = "0x170007C0")]
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protected bool BJIPCLFGBOE
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{
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[Token(Token = "0x6002C52")]
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[Address(RVA = "0xAED170", Offset = "0xAEBF70", VA = "0x180AED170")]
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get
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{
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return this.supportsScreenPlayers || !SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB;
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}
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}
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// Token: 0x06002C53 RID: 11347 RVA: 0x000B53B8 File Offset: 0x000B35B8
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[Token(Token = "0x6002C53")]
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[Address(RVA = "0xAED3A0", Offset = "0xAEC1A0", VA = "0x180AED3A0")]
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public PlayerHandUIInteraction()
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{
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}
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// Token: 0x040023BE RID: 9150
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40023BE")]
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[SerializeField]
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protected bool forceUIRegion;
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// Token: 0x040023BF RID: 9151
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[FieldOffset(Offset = "0x19")]
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[Token(Token = "0x40023BF")]
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[SerializeField]
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private bool supportsScreenPlayers = true;
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}
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