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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace RRUI
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{
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// Token: 0x020007E8 RID: 2024
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[Token(Token = "0x20007E8")]
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[ExecuteAlways]
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[AddComponentMenu("")]
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public class RecyclingScrollRectEditorUpdater : UIBehaviour
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{
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// Token: 0x0600390D RID: 14605 RVA: 0x000ED728 File Offset: 0x000EB928
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[Token(Token = "0x600390D")]
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[Address(RVA = "0x752FB0", Offset = "0x751DB0", VA = "0x180752FB0")]
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public RecyclingScrollRectEditorUpdater()
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{
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}
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}
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}
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