a
This commit is contained in:
+274
@@ -0,0 +1,274 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using RecRoom.Core.Pools;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RecRoom.Core.Locomotion
|
||||
{
|
||||
// Token: 0x02002F17 RID: 12055
|
||||
[Token(Token = "0x2002F17")]
|
||||
[CreateAssetMenu]
|
||||
public class CrossPlatformPlayerLocomotionFeedbackContent : ScriptableObject
|
||||
{
|
||||
// Token: 0x06014779 RID: 83833 RVA: 0x004C2CD8 File Offset: 0x004C0ED8
|
||||
[Token(Token = "0x6014779")]
|
||||
[Address(RVA = "0xEF2710", Offset = "0xEF1510", VA = "0x180EF2710")]
|
||||
public CrossPlatformPlayerLocomotionFeedbackContent()
|
||||
{
|
||||
float z = Vector3.zero.z;
|
||||
this.SlideSparksPositionOffset.z = z;
|
||||
float z2 = Vector3.zero.z;
|
||||
this.SlideSparksRotationOffsetEuler.z = z2;
|
||||
this.MinAutomaticWallClimbFeedbackPeriod = 0.2f;
|
||||
this.MinAutomaticWallClimbFeedbackSpeed = 0.1f;
|
||||
this.SprintWindLineVfxCameraOffset = 4f;
|
||||
this.SprintWindLineFadeTime = 0.5f;
|
||||
this.SprintWindLineMinDotVisibility = 0.5f;
|
||||
base..ctor();
|
||||
}
|
||||
|
||||
// Token: 0x0400D65E RID: 54878
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400D65E")]
|
||||
[Header("Footstep SFX")]
|
||||
public AnimationCurve LocalPlayerFootstepAudioVolumeCurve;
|
||||
|
||||
// Token: 0x0400D65F RID: 54879
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x400D65F")]
|
||||
public AnimationCurve RemotePlayerFootstepAudioVolumeCurve;
|
||||
|
||||
// Token: 0x0400D660 RID: 54880
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x400D660")]
|
||||
public AnimationCurve FootstepAudioFrequencyCurve;
|
||||
|
||||
// Token: 0x0400D661 RID: 54881
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x400D661")]
|
||||
public AnimationCurve LocalPlayerProneStepAudioVolumeCurve;
|
||||
|
||||
// Token: 0x0400D662 RID: 54882
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x400D662")]
|
||||
public AnimationCurve RemotePlayerProneStepAudioVolumeCurve;
|
||||
|
||||
// Token: 0x0400D663 RID: 54883
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x400D663")]
|
||||
public AnimationCurve ProneStepAudioFrequencyCurve;
|
||||
|
||||
// Token: 0x0400D664 RID: 54884
|
||||
[FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x400D664")]
|
||||
public float SprintFootstepAudioVolumeScalar = 1.5f;
|
||||
|
||||
// Token: 0x0400D665 RID: 54885
|
||||
[FieldOffset(Offset = "0x4C")]
|
||||
[Token(Token = "0x400D665")]
|
||||
public float SprintFootstepAudioFrequencyScalar = 1.5f;
|
||||
|
||||
// Token: 0x0400D666 RID: 54886
|
||||
[FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x400D666")]
|
||||
public float MaxDistanceForRemotePlayerFootstepAudio = 100f;
|
||||
|
||||
// Token: 0x0400D667 RID: 54887
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x400D667")]
|
||||
[Header("Sprint SFX")]
|
||||
public AnimationCurve HeartbeatAudioVolumeCurve;
|
||||
|
||||
// Token: 0x0400D668 RID: 54888
|
||||
[FieldOffset(Offset = "0x60")]
|
||||
[Token(Token = "0x400D668")]
|
||||
public AnimationCurve HeartbeatAudioPeriodCurve;
|
||||
|
||||
// Token: 0x0400D669 RID: 54889
|
||||
[FieldOffset(Offset = "0x68")]
|
||||
[Token(Token = "0x400D669")]
|
||||
public AnimationCurve HeartbeatAudioBeatSpacingCurve;
|
||||
|
||||
// Token: 0x0400D66A RID: 54890
|
||||
[FieldOffset(Offset = "0x70")]
|
||||
[Token(Token = "0x400D66A")]
|
||||
public float HeartbeatAudioCurveDuration = 5f;
|
||||
|
||||
// Token: 0x0400D66B RID: 54891
|
||||
[FieldOffset(Offset = "0x74")]
|
||||
[Token(Token = "0x400D66B")]
|
||||
public float HeartbeatAudioStartDelay = 2f;
|
||||
|
||||
// Token: 0x0400D66C RID: 54892
|
||||
[FieldOffset(Offset = "0x78")]
|
||||
[Token(Token = "0x400D66C")]
|
||||
public float HeartbeatWindDownDuration = 1.5f;
|
||||
|
||||
// Token: 0x0400D66D RID: 54893
|
||||
[FieldOffset(Offset = "0x80")]
|
||||
[Token(Token = "0x400D66D")]
|
||||
public RecRoomAudioClip SprintWindSfx;
|
||||
|
||||
// Token: 0x0400D66E RID: 54894
|
||||
[FieldOffset(Offset = "0x88")]
|
||||
[Token(Token = "0x400D66E")]
|
||||
public AnimationCurve SprintWindLoopSfxVolumeCurve;
|
||||
|
||||
// Token: 0x0400D66F RID: 54895
|
||||
[FieldOffset(Offset = "0x90")]
|
||||
[Token(Token = "0x400D66F")]
|
||||
public float SprintWindLoopSfxFadeDuration = 0.3f;
|
||||
|
||||
// Token: 0x0400D670 RID: 54896
|
||||
[FieldOffset(Offset = "0x98")]
|
||||
[Token(Token = "0x400D670")]
|
||||
public RecRoomAudioClip SprintSonicBoomSfx;
|
||||
|
||||
// Token: 0x0400D671 RID: 54897
|
||||
[FieldOffset(Offset = "0xA0")]
|
||||
[Token(Token = "0x400D671")]
|
||||
[Header("Push SFX")]
|
||||
public RecRoomAudioClip PushSfx;
|
||||
|
||||
// Token: 0x0400D672 RID: 54898
|
||||
[FieldOffset(Offset = "0xA8")]
|
||||
[Token(Token = "0x400D672")]
|
||||
[Header("Slide SFX")]
|
||||
public RecRoomAudioClip SlideStartSfx;
|
||||
|
||||
// Token: 0x0400D673 RID: 54899
|
||||
[FieldOffset(Offset = "0xB0")]
|
||||
[Token(Token = "0x400D673")]
|
||||
public RecRoomAudioClip SlideLoopSfx;
|
||||
|
||||
// Token: 0x0400D674 RID: 54900
|
||||
[FieldOffset(Offset = "0xB8")]
|
||||
[Token(Token = "0x400D674")]
|
||||
public AnimationCurve SlideLoopSfxVolumeCurve;
|
||||
|
||||
// Token: 0x0400D675 RID: 54901
|
||||
[FieldOffset(Offset = "0xC0")]
|
||||
[Token(Token = "0x400D675")]
|
||||
public float SlideLoopSfxFadeOutDuration = 0.3f;
|
||||
|
||||
// Token: 0x0400D676 RID: 54902
|
||||
[FieldOffset(Offset = "0xC8")]
|
||||
[Token(Token = "0x400D676")]
|
||||
[Header("Wall Run SFX")]
|
||||
public RecRoomAudioClip WallRunStartSfx;
|
||||
|
||||
// Token: 0x0400D677 RID: 54903
|
||||
[FieldOffset(Offset = "0xD0")]
|
||||
[Token(Token = "0x400D677")]
|
||||
public RecRoomAudioClip WallRunStopSfx;
|
||||
|
||||
// Token: 0x0400D678 RID: 54904
|
||||
[FieldOffset(Offset = "0xD8")]
|
||||
[Token(Token = "0x400D678")]
|
||||
public RecRoomAudioClip WallRunLoopSfx;
|
||||
|
||||
// Token: 0x0400D679 RID: 54905
|
||||
[FieldOffset(Offset = "0xE0")]
|
||||
[Token(Token = "0x400D679")]
|
||||
public float WallRunLoopSfxFadeOutDuration = 0.3f;
|
||||
|
||||
// Token: 0x0400D67A RID: 54906
|
||||
[FieldOffset(Offset = "0xE8")]
|
||||
[Token(Token = "0x400D67A")]
|
||||
[Header("Wall Run VFX")]
|
||||
public PooledParticle WallRunTrailVfxPrefab;
|
||||
|
||||
// Token: 0x0400D67B RID: 54907
|
||||
[FieldOffset(Offset = "0xF0")]
|
||||
[Token(Token = "0x400D67B")]
|
||||
[Header("Slide Sparks VFX")]
|
||||
public PooledParticle SlideSparksVfsPrefab;
|
||||
|
||||
// Token: 0x0400D67C RID: 54908
|
||||
[FieldOffset(Offset = "0xF8")]
|
||||
[Token(Token = "0x400D67C")]
|
||||
public Vector3 SlideSparksPositionOffset;
|
||||
|
||||
// Token: 0x0400D67D RID: 54909
|
||||
[FieldOffset(Offset = "0x104")]
|
||||
[Token(Token = "0x400D67D")]
|
||||
public Vector3 SlideSparksRotationOffsetEuler;
|
||||
|
||||
// Token: 0x0400D67E RID: 54910
|
||||
[FieldOffset(Offset = "0x110")]
|
||||
[Token(Token = "0x400D67E")]
|
||||
[Header("Wall Climb Feedback")]
|
||||
public float MinAutomaticWallClimbFeedbackPeriod;
|
||||
|
||||
// Token: 0x0400D67F RID: 54911
|
||||
[FieldOffset(Offset = "0x114")]
|
||||
[Token(Token = "0x400D67F")]
|
||||
public float MinAutomaticWallClimbFeedbackSpeed;
|
||||
|
||||
// Token: 0x0400D680 RID: 54912
|
||||
[FieldOffset(Offset = "0x118")]
|
||||
[Token(Token = "0x400D680")]
|
||||
[Header("Wall Climb SFX")]
|
||||
public RecRoomAudioClip WallClimbContactSfx;
|
||||
|
||||
// Token: 0x0400D681 RID: 54913
|
||||
[FieldOffset(Offset = "0x120")]
|
||||
[Token(Token = "0x400D681")]
|
||||
[Header("Wall Climb VFX")]
|
||||
public PooledParticle WallClimbContactVfxPrefab;
|
||||
|
||||
// Token: 0x0400D682 RID: 54914
|
||||
[FieldOffset(Offset = "0x128")]
|
||||
[Token(Token = "0x400D682")]
|
||||
[Header("Teleport VFX")]
|
||||
public PlayerTrail TeleportTrailPrefab;
|
||||
|
||||
// Token: 0x0400D683 RID: 54915
|
||||
[FieldOffset(Offset = "0x130")]
|
||||
[Token(Token = "0x400D683")]
|
||||
[Header("Sprint VFX")]
|
||||
public PooledParticle SprintWindLineVfxPrefab;
|
||||
|
||||
// Token: 0x0400D684 RID: 54916
|
||||
[FieldOffset(Offset = "0x138")]
|
||||
[Token(Token = "0x400D684")]
|
||||
public float SprintWindLineVfxCameraOffset;
|
||||
|
||||
// Token: 0x0400D685 RID: 54917
|
||||
[FieldOffset(Offset = "0x13C")]
|
||||
[Token(Token = "0x400D685")]
|
||||
public float SprintWindLineFadeTime;
|
||||
|
||||
// Token: 0x0400D686 RID: 54918
|
||||
[FieldOffset(Offset = "0x140")]
|
||||
[Token(Token = "0x400D686")]
|
||||
public float SprintWindLineMinDotVisibility;
|
||||
|
||||
// Token: 0x0400D687 RID: 54919
|
||||
[FieldOffset(Offset = "0x144")]
|
||||
[Token(Token = "0x400D687")]
|
||||
public PlayerMovementFeedback.WindLineVFXSettings EmptyWindLineVfxSettings;
|
||||
|
||||
// Token: 0x0400D688 RID: 54920
|
||||
[FieldOffset(Offset = "0x160")]
|
||||
[Token(Token = "0x400D688")]
|
||||
public PlayerMovementFeedback.WindLineVFXSettings SprintWindLineVfxSettings;
|
||||
|
||||
// Token: 0x0400D689 RID: 54921
|
||||
[FieldOffset(Offset = "0x17C")]
|
||||
[Token(Token = "0x400D689")]
|
||||
public PlayerMovementFeedback.WindLineVFXSettings SlideWindLineVfxSettings;
|
||||
|
||||
// Token: 0x0400D68A RID: 54922
|
||||
[FieldOffset(Offset = "0x198")]
|
||||
[Token(Token = "0x400D68A")]
|
||||
[Header("Slide VFX")]
|
||||
public PooledParticle SlideStartVfxPrefab;
|
||||
|
||||
// Token: 0x0400D68B RID: 54923
|
||||
[FieldOffset(Offset = "0x1A0")]
|
||||
[Token(Token = "0x400D68B")]
|
||||
[Header("Sprint Sonic Boom VFX")]
|
||||
public PooledParticle SprintSonicBoomVfxPrefab;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user