This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,286 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001FED RID: 8173
[Token(Token = "0x2001FED")]
public class PlayerFollowingSpotlight : MonoBehaviour
{
// Token: 0x17002125 RID: 8485
// (get) Token: 0x0600D002 RID: 53250 RVA: 0x002FE958 File Offset: 0x002FCB58
// (set) Token: 0x0600D003 RID: 53251 RVA: 0x002FE96C File Offset: 0x002FCB6C
[Token(Token = "0x17002125")]
public Player OGEDGNGNPNA
{
[Token(Token = "0x600D002")]
[Address(RVA = "0x423D40", Offset = "0x422B40", VA = "0x180423D40")]
get
{
return this.IFCHBJFACNA;
}
[Token(Token = "0x600D003")]
[Address(RVA = "0xE3C950", Offset = "0xE3B750", VA = "0x180E3C950")]
set
{
this.IFCHBJFACNA = value;
int num = 0;
if (value != num)
{
this.fogMesh.gameObject.SetActive(true);
AGAJMBPABDL photonPlayer = this.IFCHBJFACNA.DBAJDHGDPOL;
Light light = this.spotlight;
if (!photonPlayer.DMKCIEPGGAB)
{
int num2 = 0;
light.enabled = num2 != 0;
if (!NetworkedSingletonMonoBehaviour.FFNIFALJLDD)
{
return;
}
MeshRenderer meshRenderer = this.fogMesh;
Material material = meshRenderer.GetMaterial();
}
bool mgncnnnkhfm = this.MGNCNNNKHFM;
light.enabled = mgncnnnkhfm;
Material material2 = this.fogMesh.GetMaterial();
Color white = Color.white;
}
}
}
// Token: 0x17002126 RID: 8486
// (get) Token: 0x0600D004 RID: 53252 RVA: 0x002FEA10 File Offset: 0x002FCC10
[Token(Token = "0x17002126")]
public bool PJDBHCDHGLJ
{
[Token(Token = "0x600D004")]
[Address(RVA = "0xE3C820", Offset = "0xE3B620", VA = "0x180E3C820")]
get
{
Player ifchbjfacna = this.IFCHBJFACNA;
int num = 0;
return ifchbjfacna != num;
}
}
// Token: 0x17002127 RID: 8487
// (get) Token: 0x0600D005 RID: 53253 RVA: 0x002FEA30 File Offset: 0x002FCC30
// (set) Token: 0x0600D006 RID: 53254 RVA: 0x002FEA44 File Offset: 0x002FCC44
[Token(Token = "0x17002127")]
public bool PAJGCGDFHKK
{
[Token(Token = "0x600D005")]
[Address(RVA = "0x535D20", Offset = "0x534B20", VA = "0x180535D20")]
get
{
return this.MGNCNNNKHFM;
}
[Token(Token = "0x600D006")]
[Address(RVA = "0xE3C880", Offset = "0xE3B680", VA = "0x180E3C880")]
set
{
this.MGNCNNNKHFM = value;
if (value)
{
Player ifchbjfacna = this.IFCHBJFACNA;
int num = 0;
if (ifchbjfacna != num)
{
AGAJMBPABDL photonPlayer = this.IFCHBJFACNA.DBAJDHGDPOL;
}
}
int num2 = 0;
Light light = this.spotlight;
bool flag = num2 != 0;
light.enabled = flag;
GameObject gameObject = this.fogMesh.gameObject;
bool mgncnnnkhfm = this.MGNCNNNKHFM;
gameObject.SetActive(mgncnnnkhfm);
}
}
// Token: 0x0600D007 RID: 53255 RVA: 0x002FEABC File Offset: 0x002FCCBC
[Token(Token = "0x600D007")]
[Address(RVA = "0xE3BD90", Offset = "0xE3AB90", VA = "0x180E3BD90")]
private void Awake()
{
Action action = new Action(this.BALOKJMBNIN);
IDisposable disposable = this.OPEMIFENIJM(action);
}
// Token: 0x0600D008 RID: 53256 RVA: 0x002FEAE0 File Offset: 0x002FCCE0
[Token(Token = "0x600D008")]
[Address(RVA = "0xE3BE00", Offset = "0xE3AC00", VA = "0x180E3BE00")]
private void BALOKJMBNIN()
{
Player ifchbjfacna = this.IFCHBJFACNA;
int num = 0;
if (ifchbjfacna != num)
{
bool flag = this.BBGMHBMFBNH();
this.HAIEBGDKICI(flag);
}
}
// Token: 0x0600D009 RID: 53257 RVA: 0x002FEB10 File Offset: 0x002FCD10
[Token(Token = "0x600D009")]
[Address(RVA = "0xE3BE80", Offset = "0xE3AC80", VA = "0x180E3BE80")]
private bool BBGMHBMFBNH()
{
Player ifchbjfacna = this.IFCHBJFACNA;
Vector3 vector;
float z = vector.z;
this.MNONHPHFMIH.z = z;
Transform transform = base.transform;
Vector3 up = Vector3.up;
Vector3 vector2;
float z2 = vector2.z;
float num = this.maxHorizontalDistanceFromTarget;
float num2;
if (num2 <= num)
{
float num3;
if (this.minHeightAboveTarget <= num3)
{
}
Transform transform2 = base.transform;
Vector3 up2 = Vector3.up;
}
Transform transform3 = base.transform;
Vector3 vector3 = this.LMJLJNGDJEG();
throw new NullReferenceException();
}
// Token: 0x0600D00A RID: 53258 RVA: 0x002FEB90 File Offset: 0x002FCD90
[Token(Token = "0x600D00A")]
[Address(RVA = "0xE3C170", Offset = "0xE3AF70", VA = "0x180E3C170")]
private void HAIEBGDKICI(bool EPJIJKECFGA)
{
float num = Time.time;
float num2 = this.targetingSpeedNoise;
num = num2;
float num3 = global::UnityEngine.Random.Range(num, num2);
this.CDLOHDCINNG = num3;
float time = Time.time;
this.DDLBPKGEDLN = time;
Transform transform = base.transform;
Vector3 up = Vector3.up;
Transform transform2 = base.transform;
if (EPJIJKECFGA)
{
float num4 = global::UnityEngine.Random.Range(-5f, 5f);
Transform transform3 = base.transform;
}
Transform transform4 = base.transform;
float deltaTime = Time.deltaTime;
}
// Token: 0x0600D00B RID: 53259 RVA: 0x002FEC1C File Offset: 0x002FCE1C
[Token(Token = "0x600D00B")]
[Address(RVA = "0xE3C4B0", Offset = "0xE3B2B0", VA = "0x180E3C4B0")]
private Vector3 LMJLJNGDJEG()
{
Vector3 gravity = Physics.gravity;
float num = global::UnityEngine.Random.Range(-90f, 90f);
int num2 = 0;
Vector3 up = Vector3.up;
Quaternion quaternion = Quaternion.AngleAxis(num, num2);
Vector3 up2 = Vector3.up;
Vector3 vector;
float z = vector.z;
throw new NullReferenceException();
}
// Token: 0x0600D00C RID: 53260 RVA: 0x002FEC6C File Offset: 0x002FCE6C
[Token(Token = "0x600D00C")]
[Address(RVA = "0xE3C780", Offset = "0xE3B580", VA = "0x180E3C780")]
public PlayerFollowingSpotlight()
{
float z = Vector3.zero.z;
this.MNONHPHFMIH.z = z;
this.MGNCNNNKHFM = true;
base..ctor();
}
// Token: 0x040084E6 RID: 34022
[Token(Token = "0x40084E6")]
private const float MOAMFNMLBFO = 0.5f;
// Token: 0x040084E7 RID: 34023
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40084E7")]
[SerializeField]
[Header("Movement")]
private float targetingSpeed = 20f;
// Token: 0x040084E8 RID: 34024
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40084E8")]
[SerializeField]
private float targetingSpeedNoise = 5f;
// Token: 0x040084E9 RID: 34025
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40084E9")]
[SerializeField]
private float maxHorizontalDistanceFromTarget = 40f;
// Token: 0x040084EA RID: 34026
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40084EA")]
[SerializeField]
private float defaultHorizontalDistanceFromTarget = 30f;
// Token: 0x040084EB RID: 34027
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40084EB")]
[SerializeField]
private float minHeightAboveTarget = 10f;
// Token: 0x040084EC RID: 34028
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x40084EC")]
[SerializeField]
private float defaultHeightAboveTarget = 20f;
// Token: 0x040084ED RID: 34029
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40084ED")]
[SerializeField]
[Header("Visuals")]
private Light spotlight;
// Token: 0x040084EE RID: 34030
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40084EE")]
[SerializeField]
private MeshRenderer fogMesh;
// Token: 0x040084EF RID: 34031
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40084EF")]
private Vector3 MNONHPHFMIH;
// Token: 0x040084F0 RID: 34032
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x40084F0")]
private float CDLOHDCINNG;
// Token: 0x040084F1 RID: 34033
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40084F1")]
private float DDLBPKGEDLN;
// Token: 0x040084F2 RID: 34034
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40084F2")]
private Player IFCHBJFACNA;
// Token: 0x040084F3 RID: 34035
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x40084F3")]
private bool MGNCNNNKHFM;
}
}