This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,123 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x0200012A RID: 298
[Token(Token = "0x20000C4")]
public class CharacterAnimationThirdPerson : CharacterAnimationBase
{
// Token: 0x060007D1 RID: 2001 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F8")]
[Address(RVA = "0x2A5E180", Offset = "0x2A5CF80", VA = "0x182A5E180", Slot = "6")]
protected override void Start()
{
}
// Token: 0x060007D2 RID: 2002 RVA: 0x00004BD8 File Offset: 0x00002DD8
[Token(Token = "0x60005F9")]
[Address(RVA = "0x2A5DF80", Offset = "0x2A5CD80", VA = "0x182A5DF80", Slot = "4")]
public override Vector3 GetPivotPoint()
{
return default(Vector3);
}
// Token: 0x170000DA RID: 218
// (get) Token: 0x060007D3 RID: 2003 RVA: 0x00004BF0 File Offset: 0x00002DF0
[Token(Token = "0x17000082")]
public override bool animationGrounded
{
[Token(Token = "0x60005FA")]
[Address(RVA = "0x2A5E780", Offset = "0x2A5D580", VA = "0x182A5E780", Slot = "5")]
get
{
return default(bool);
}
}
// Token: 0x060007D4 RID: 2004 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005FB")]
[Address(RVA = "0x2A5E210", Offset = "0x2A5D010", VA = "0x182A5E210", Slot = "9")]
protected virtual void Update()
{
}
// Token: 0x060007D5 RID: 2005 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005FC")]
[Address(RVA = "0x2A5DFC0", Offset = "0x2A5CDC0", VA = "0x182A5DFC0")]
private void OnAnimatorMove()
{
}
// Token: 0x060007D6 RID: 2006 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005FD")]
[Address(RVA = "0x2A5DF50", Offset = "0x2A5CD50", VA = "0x182A5DF50")]
public CharacterAnimationThirdPerson()
{
}
// Token: 0x0400080C RID: 2060
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000551")]
public CharacterThirdPerson characterController;
// Token: 0x0400080D RID: 2061
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000552")]
[SerializeField]
private float turnSensitivity;
// Token: 0x0400080E RID: 2062
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x4000553")]
[SerializeField]
private float turnSpeed;
// Token: 0x0400080F RID: 2063
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000554")]
[SerializeField]
private float runCycleLegOffset;
// Token: 0x04000810 RID: 2064
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x4000555")]
[SerializeField]
[Range(0.1f, 3f)]
private float animSpeedMultiplier;
// Token: 0x04000811 RID: 2065
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000556")]
protected Animator animator;
// Token: 0x04000812 RID: 2066
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000557")]
private Vector3 lastForward;
// Token: 0x04000813 RID: 2067
[Token(Token = "0x4000558")]
private const string groundedDirectional = "Grounded Directional";
// Token: 0x04000814 RID: 2068
[Token(Token = "0x4000559")]
private const string groundedStrafe = "Grounded Strafe";
// Token: 0x04000815 RID: 2069
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x400055A")]
private float deltaAngle;
// Token: 0x04000816 RID: 2070
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400055B")]
private float jumpLeg;
// Token: 0x04000817 RID: 2071
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x400055C")]
private bool lastJump;
}
}