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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RootMotion.FinalIK
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{
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// Token: 0x020000DD RID: 221
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[Token(Token = "0x2000088")]
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public class ShoulderRotator : MonoBehaviour
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{
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// Token: 0x0600069D RID: 1693 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x60004FA")]
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[Address(RVA = "0x29B6680", Offset = "0x29B5480", VA = "0x1829B6680")]
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private void Start()
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{
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}
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// Token: 0x0600069E RID: 1694 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x60004FB")]
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[Address(RVA = "0x29B6580", Offset = "0x29B5380", VA = "0x1829B6580")]
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private void RotateShoulders()
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{
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}
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// Token: 0x0600069F RID: 1695 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x60004FC")]
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[Address(RVA = "0x29B5FF0", Offset = "0x29B4DF0", VA = "0x1829B5FF0")]
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private void RotateShoulder(FullBodyBipedChain chain, float weight, float offset)
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{
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}
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// Token: 0x060006A0 RID: 1696 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60004FD")]
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[Address(RVA = "0x29B5EC0", Offset = "0x29B4CC0", VA = "0x1829B5EC0")]
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private IKMapping.BoneMap GetParentBoneMap(FullBodyBipedChain chain)
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{
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return null;
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}
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// Token: 0x060006A1 RID: 1697 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x60004FE")]
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[Address(RVA = "0x29B5F00", Offset = "0x29B4D00", VA = "0x1829B5F00")]
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private void OnDestroy()
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{
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}
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// Token: 0x060006A2 RID: 1698 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x60004FF")]
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[Address(RVA = "0x29B6770", Offset = "0x29B5570", VA = "0x1829B6770")]
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public ShoulderRotator()
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{
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}
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// Token: 0x0400063D RID: 1597
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40003EB")]
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[Tooltip("Weight of shoulder rotation")]
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public float weight;
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// Token: 0x0400063E RID: 1598
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x40003EC")]
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[Tooltip("The greater the offset, the sooner the shoulder will start rotating")]
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public float offset;
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// Token: 0x0400063F RID: 1599
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40003ED")]
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private FullBodyBipedIK ik;
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// Token: 0x04000640 RID: 1600
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40003EE")]
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private bool skip;
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}
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}
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