This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,249 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace SA.Foundation.UtilitiesEditor
{
// Token: 0x02000011 RID: 17
[Token(Token = "0x2000010")]
public static class SA_AssetDatabase
{
// Token: 0x06000037 RID: 55 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000035")]
[Address(RVA = "0x370EB60", Offset = "0x370D960", VA = "0x18370EB60")]
public static void CreateAsset(global::UnityEngine.Object asset, string path)
{
}
// Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000036")]
[Address(RVA = "0x370EB80", Offset = "0x370D980", VA = "0x18370EB80")]
public static void CreateFolder(string path)
{
}
// Token: 0x06000039 RID: 57 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000037")]
[Address(RVA = "0x370ED90", Offset = "0x370DB90", VA = "0x18370ED90")]
public static string GetAssetPath(global::UnityEngine.Object assetObject)
{
return null;
}
// Token: 0x0600003A RID: 58 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000038")]
[Address(RVA = "0x370ECE0", Offset = "0x370DAE0", VA = "0x18370ECE0")]
public static string GetAbsoluteAssetPath(global::UnityEngine.Object assetObject)
{
return null;
}
// Token: 0x0600003B RID: 59 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000039")]
[Address(RVA = "0x370EE10", Offset = "0x370DC10", VA = "0x18370EE10")]
public static string GetExtension(string filePath)
{
return null;
}
// Token: 0x0600003C RID: 60 RVA: 0x00002190 File Offset: 0x00000390
[Token(Token = "0x600003A")]
[Address(RVA = "0x370EEF0", Offset = "0x370DCF0", VA = "0x18370EEF0")]
public static bool IsAssetInsideFolder(global::UnityEngine.Object assetObject, string folderPath)
{
return default(bool);
}
// Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003B")]
[Address(RVA = "0x370EE70", Offset = "0x370DC70", VA = "0x18370EE70")]
public static string GetFileName(string filePath)
{
return null;
}
// Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003C")]
[Address(RVA = "0x370ED30", Offset = "0x370DB30", VA = "0x18370ED30")]
public static string GetAssetNameWithoutExtension(string filePath)
{
return null;
}
// Token: 0x0600003F RID: 63 RVA: 0x000021A8 File Offset: 0x000003A8
[Token(Token = "0x600003D")]
[Address(RVA = "0x370EB20", Offset = "0x370D920", VA = "0x18370EB20")]
public static bool CopyAsset(string path, string newPath)
{
return default(bool);
}
// Token: 0x06000040 RID: 64 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600003E")]
[Address(RVA = "0x370F030", Offset = "0x370DE30", VA = "0x18370F030")]
public static string MoveAsset(string oldPath, string newPath)
{
return null;
}
// Token: 0x06000041 RID: 65 RVA: 0x000021C0 File Offset: 0x000003C0
[Token(Token = "0x600003F")]
[Address(RVA = "0x370EBF0", Offset = "0x370D9F0", VA = "0x18370EBF0")]
public static bool DeleteAsset(string path)
{
return default(bool);
}
// Token: 0x06000042 RID: 66 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000040")]
[Address(RVA = "0x160E9C0", Offset = "0x160D7C0", VA = "0x18160E9C0")]
public static T LoadAssetAtPath<T>(string assetPath) where T : global::UnityEngine.Object
{
return null;
}
// Token: 0x06000043 RID: 67 RVA: 0x000021D8 File Offset: 0x000003D8
[Token(Token = "0x6000041")]
[Address(RVA = "0x370EFF0", Offset = "0x370DDF0", VA = "0x18370EFF0")]
public static bool IsDirectoryExists(string path)
{
return default(bool);
}
// Token: 0x06000044 RID: 68 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x6000042")]
[Address(RVA = "0x370F010", Offset = "0x370DE10", VA = "0x18370F010")]
public static bool IsFileExists(string path)
{
return default(bool);
}
// Token: 0x06000045 RID: 69 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000043")]
[Address(RVA = "0x370EDD0", Offset = "0x370DBD0", VA = "0x18370EDD0")]
public static string[] GetDirectories(string folderPath)
{
return null;
}
// Token: 0x06000046 RID: 70 RVA: 0x00002208 File Offset: 0x00000408
[Token(Token = "0x6000044")]
[Address(RVA = "0x370EFF0", Offset = "0x370DDF0", VA = "0x18370EFF0")]
public static bool IsValidFolder(string path)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000045")]
[Address(RVA = "0x370EC10", Offset = "0x370DA10", VA = "0x18370EC10")]
public static List<string> FindAssetsWithExtentions(string pathToDirectory, params string[] extentions)
{
return null;
}
// Token: 0x06000048 RID: 72 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000046")]
[Address(RVA = "0x370EED0", Offset = "0x370DCD0", VA = "0x18370EED0")]
public static void ImportAsset(string path)
{
}
// Token: 0x06000049 RID: 73 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000047")]
[Address(RVA = "0x370ECA0", Offset = "0x370DAA0", VA = "0x18370ECA0")]
private static string FixRelativePath(string path, bool validateFoldersPath = true)
{
return null;
}
// Token: 0x0600004A RID: 74 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000048")]
[Address(RVA = "0x370F090", Offset = "0x370DE90", VA = "0x18370F090")]
public static void ValidateFoldersPath(string path)
{
}
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000048")]
private class SA_AssetDatabaseProxy
{
// Token: 0x0600004B RID: 75 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000243")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
public static void Create(global::UnityEngine.Object asset, string path)
{
}
// Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000244")]
[Address(RVA = "0x370EA60", Offset = "0x370D860", VA = "0x18370EA60")]
public static List<string> FindAssets(string path, string filter, params string[] extentions)
{
return null;
}
// Token: 0x0600004D RID: 77 RVA: 0x00002220 File Offset: 0x00000420
[Token(Token = "0x6000245")]
[Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")]
public static bool CopyAsset(string path, string newPath)
{
return default(bool);
}
// Token: 0x0600004E RID: 78 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000246")]
[Address(RVA = "0x370EAF0", Offset = "0x370D8F0", VA = "0x18370EAF0")]
public static string Move(string oldPath, string newPath)
{
return null;
}
// Token: 0x0600004F RID: 79 RVA: 0x00002238 File Offset: 0x00000438
[Token(Token = "0x6000247")]
[Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")]
public static bool Delete(string path)
{
return default(bool);
}
// Token: 0x06000050 RID: 80 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000248")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
public static void CreateFolder(string parentFolder, string newFolderName)
{
}
// Token: 0x06000051 RID: 81 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000249")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
public static void ImportAsset(string path)
{
}
// Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600024A")]
[Address(RVA = "0x370EAB0", Offset = "0x370D8B0", VA = "0x18370EAB0")]
public static string GetAssetPath(global::UnityEngine.Object assetObject)
{
return null;
}
// Token: 0x06000053 RID: 83 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600024B")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630")]
public static T LoadAssetAtPath<T>(string assetPath) where T : global::UnityEngine.Object
{
return null;
}
// Token: 0x06000054 RID: 84 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600024C")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public SA_AssetDatabaseProxy()
{
}
}
}
}