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@@ -0,0 +1,189 @@
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using System;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace Valve.VR
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{
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// Token: 0x020002FF RID: 767
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[Token(Token = "0x200014F")]
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public class SteamVR_Menu : MonoBehaviour
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{
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// Token: 0x170001DF RID: 479
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// (get) Token: 0x06000E6B RID: 3691 RVA: 0x000021FE File Offset: 0x000003FE
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[Token(Token = "0x170001D5")]
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public RenderTexture texture
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{
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[Token(Token = "0x60007B3")]
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[Address(RVA = "0x194F6A0", Offset = "0x194E4A0", VA = "0x18194F6A0")]
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get
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{
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return null;
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}
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}
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// Token: 0x170001E0 RID: 480
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// (get) Token: 0x06000E6C RID: 3692 RVA: 0x0000644C File Offset: 0x0000464C
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// (set) Token: 0x06000E6D RID: 3693 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x170001D6")]
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public float scale
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{
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[Token(Token = "0x60007B4")]
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[Address(RVA = "0x9FDEA0", Offset = "0x9FCCA0", VA = "0x1809FDEA0")]
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[CompilerGenerated]
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get
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{
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return 0f;
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}
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[Token(Token = "0x60007B5")]
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[Address(RVA = "0x731CB0", Offset = "0x730AB0", VA = "0x180731CB0")]
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[CompilerGenerated]
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private set
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{
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}
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}
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// Token: 0x06000E6E RID: 3694 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007B6")]
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[Address(RVA = "0x194E060", Offset = "0x194CE60", VA = "0x18194E060")]
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private void Awake()
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{
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}
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// Token: 0x06000E6F RID: 3695 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007B7")]
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[Address(RVA = "0x194E2A0", Offset = "0x194D0A0", VA = "0x18194E2A0")]
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private void OnGUI()
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{
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}
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// Token: 0x06000E70 RID: 3696 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007B8")]
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[Address(RVA = "0x194F120", Offset = "0x194DF20", VA = "0x18194F120")]
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public void ShowMenu()
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{
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}
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// Token: 0x06000E71 RID: 3697 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007B9")]
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[Address(RVA = "0x194E1A0", Offset = "0x194CFA0", VA = "0x18194E1A0")]
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public void HideMenu()
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{
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}
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// Token: 0x06000E72 RID: 3698 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007BA")]
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[Address(RVA = "0x194F450", Offset = "0x194E250", VA = "0x18194F450")]
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private void Update()
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{
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}
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// Token: 0x06000E73 RID: 3699 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007BB")]
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[Address(RVA = "0x194F040", Offset = "0x194DE40", VA = "0x18194F040")]
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private void SetScale(float scale)
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{
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}
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// Token: 0x06000E74 RID: 3700 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007BC")]
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[Address(RVA = "0x194F010", Offset = "0x194DE10", VA = "0x18194F010")]
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private void SaveCursorState()
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{
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}
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// Token: 0x06000E75 RID: 3701 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007BD")]
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[Address(RVA = "0x194EFE0", Offset = "0x194DDE0", VA = "0x18194EFE0")]
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private void RestoreCursorState()
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{
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}
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// Token: 0x06000E76 RID: 3702 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60007BE")]
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[Address(RVA = "0x194F640", Offset = "0x194E440", VA = "0x18194F640")]
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public SteamVR_Menu()
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{
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}
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// Token: 0x04000E2B RID: 3627
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000DB9")]
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public Texture cursor;
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// Token: 0x04000E2C RID: 3628
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000DBA")]
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public Texture background;
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// Token: 0x04000E2D RID: 3629
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4000DBB")]
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public Texture logo;
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// Token: 0x04000E2E RID: 3630
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000DBC")]
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public float logoHeight;
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// Token: 0x04000E2F RID: 3631
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[FieldOffset(Offset = "0x34")]
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[Token(Token = "0x4000DBD")]
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public float menuOffset;
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// Token: 0x04000E30 RID: 3632
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000DBE")]
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public Vector2 scaleLimits;
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// Token: 0x04000E31 RID: 3633
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4000DBF")]
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public float scaleRate;
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// Token: 0x04000E32 RID: 3634
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4000DC0")]
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private SteamVR_Overlay overlay;
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// Token: 0x04000E33 RID: 3635
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4000DC1")]
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private Camera overlayCam;
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// Token: 0x04000E34 RID: 3636
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4000DC2")]
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private Vector4 uvOffset;
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// Token: 0x04000E35 RID: 3637
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4000DC3")]
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private float distance;
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// Token: 0x04000E37 RID: 3639
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4000DC5")]
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private string scaleLimitX;
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// Token: 0x04000E38 RID: 3640
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4000DC6")]
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private string scaleLimitY;
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// Token: 0x04000E39 RID: 3641
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4000DC7")]
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private string scaleRateText;
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// Token: 0x04000E3A RID: 3642
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4000DC8")]
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private CursorLockMode savedCursorLockState;
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// Token: 0x04000E3B RID: 3643
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[FieldOffset(Offset = "0x8C")]
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[Token(Token = "0x4000DC9")]
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private bool savedCursorVisible;
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}
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}
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