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@@ -0,0 +1,18 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x0200008D RID: 141
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[Token(Token = "0x200005E")]
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public static class DelegateUtility
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{
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// Token: 0x06000383 RID: 899 RVA: 0x000020FA File Offset: 0x000002FA
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[Token(Token = "0x60002C4")]
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[Address(RVA = "0x25898D0", Offset = "0x25886D0", VA = "0x1825898D0")]
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public static Delegate Cast(Delegate source, Type type)
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{
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return null;
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}
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}
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}
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