This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000005 RID: 5
internal class AddressAttribute : Attribute
{
// Token: 0x0400000E RID: 14
public string RVA;
// Token: 0x0400000F RID: 15
public string Offset;
// Token: 0x04000010 RID: 16
public string VA;
// Token: 0x04000011 RID: 17
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000A RID: 10
internal class AnalysisFailedException : Exception
{
// Token: 0x0600000A RID: 10 RVA: 0x000020B6 File Offset: 0x000002B6
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000007 RID: 7
internal class AttributeAttribute : Attribute
{
// Token: 0x04000013 RID: 19
public string Name;
// Token: 0x04000014 RID: 20
public string RVA;
// Token: 0x04000015 RID: 21
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000006 RID: 6
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x04000012 RID: 18
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000008 RID: 8
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x04000016 RID: 22
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000009 RID: 9
internal class TokenAttribute : Attribute
{
// Token: 0x04000017 RID: 23
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,66 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2D4E062A-048A-43C7-9D34-B845ECC95AF0}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>UnityEngine.ARModule</RootNamespace>
<AssemblyName>UnityEngine.ARModule</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnityEngine\XR\Tango\PoseData.cs" />
<Compile Include="UnityEngine\XR\Tango\PoseStatus.cs" />
<Compile Include="UnityEngine\XR\Tango\TangoInputTracking.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95a9d}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95af4}</Project>
<Name>UnityEngine.CoreModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.SharedInternalsModule\UnityEngine.SharedInternalsModule.csproj">
<Project>{2d4e062a-048a-43c7-9d34-b845ecc95b02}</Project>
<Name>UnityEngine.SharedInternalsModule</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
@@ -0,0 +1,80 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.XR.Tango
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[UsedByNativeCode]
[NativeHeader("ARScriptingClasses.h")]
internal struct PoseData
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000001")]
public Quaternion rotation
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x750DF0", Offset = "0x74FBF0", VA = "0x180750DF0")]
get
{
return default(Quaternion);
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000002 RID: 2 RVA: 0x00002068 File Offset: 0x00000268
[Token(Token = "0x17000002")]
public Vector3 position
{
[Token(Token = "0x6000002")]
[Address(RVA = "0x750D90", Offset = "0x74FB90", VA = "0x180750D90")]
get
{
return default(Vector3);
}
}
// Token: 0x04000006 RID: 6
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000006")]
public double orientation_x;
// Token: 0x04000007 RID: 7
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000007")]
public double orientation_y;
// Token: 0x04000008 RID: 8
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000008")]
public double orientation_z;
// Token: 0x04000009 RID: 9
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000009")]
public double orientation_w;
// Token: 0x0400000A RID: 10
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400000A")]
public double translation_x;
// Token: 0x0400000B RID: 11
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400000B")]
public double translation_y;
// Token: 0x0400000C RID: 12
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400000C")]
public double translation_z;
// Token: 0x0400000D RID: 13
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400000D")]
public PoseStatus statusCode;
}
}
@@ -0,0 +1,23 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.XR.Tango
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
internal enum PoseStatus
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Initializing,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Valid,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Invalid,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
Unknown
}
}
@@ -0,0 +1,29 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.XR.Tango
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[NativeHeader("Modules/AR/Tango/TangoScriptApi.h")]
[NativeConditional("PLATFORM_ANDROID")]
internal static class TangoInputTracking
{
// Token: 0x06000003 RID: 3 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x6000003")]
[Address(RVA = "0x750E50", Offset = "0x74FC50", VA = "0x180750E50")]
private static bool Internal_TryGetPoseAtTime(out PoseData pose)
{
return default(bool);
}
// Token: 0x06000004 RID: 4 RVA: 0x00002098 File Offset: 0x00000298
[Token(Token = "0x6000004")]
[Address(RVA = "0x750E50", Offset = "0x74FC50", VA = "0x180750E50")]
internal static bool TryGetPoseAtTime(out PoseData pose)
{
return default(bool);
}
}
}