a
This commit is contained in:
@@ -0,0 +1,20 @@
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using System;
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namespace Cpp2IlInjected
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{
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// Token: 0x02000005 RID: 5
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internal class AddressAttribute : Attribute
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{
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// Token: 0x0400000E RID: 14
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public string RVA;
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// Token: 0x0400000F RID: 15
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public string Offset;
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// Token: 0x04000010 RID: 16
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public string VA;
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// Token: 0x04000011 RID: 17
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public string Slot;
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}
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}
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@@ -0,0 +1,14 @@
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using System;
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namespace Cpp2IlInjected
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{
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// Token: 0x0200000A RID: 10
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internal class AnalysisFailedException : Exception
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{
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// Token: 0x0600000A RID: 10 RVA: 0x000020B6 File Offset: 0x000002B6
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public AnalysisFailedException(string message)
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: base(message)
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{
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}
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}
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}
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@@ -0,0 +1,17 @@
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using System;
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namespace Cpp2IlInjected
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{
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// Token: 0x02000007 RID: 7
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internal class AttributeAttribute : Attribute
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{
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// Token: 0x04000013 RID: 19
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public string Name;
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// Token: 0x04000014 RID: 20
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public string RVA;
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// Token: 0x04000015 RID: 21
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public string Offset;
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}
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}
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@@ -0,0 +1,11 @@
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using System;
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namespace Cpp2IlInjected
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{
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// Token: 0x02000006 RID: 6
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internal class FieldOffsetAttribute : Attribute
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{
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// Token: 0x04000012 RID: 18
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public string Offset;
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}
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}
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@@ -0,0 +1,11 @@
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using System;
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namespace Cpp2IlInjected
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{
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// Token: 0x02000008 RID: 8
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internal class MetadataOffsetAttribute : Attribute
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{
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// Token: 0x04000016 RID: 22
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public string Offset;
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}
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}
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@@ -0,0 +1,11 @@
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using System;
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namespace Cpp2IlInjected
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{
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// Token: 0x02000009 RID: 9
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internal class TokenAttribute : Attribute
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{
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// Token: 0x04000017 RID: 23
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public string Token;
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}
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}
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@@ -0,0 +1,4 @@
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using System;
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using System.Reflection;
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[assembly: AssemblyVersion("0.0.0.0")]
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@@ -0,0 +1,66 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{2D4E062A-048A-43C7-9D34-B845ECC95AF0}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>UnityEngine.ARModule</RootNamespace>
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<AssemblyName>UnityEngine.ARModule</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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</PropertyGroup>
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<ItemGroup />
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<ItemGroup>
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<AppDesigner Include="Properties\" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
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<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
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<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
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<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
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<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
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<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="UnityEngine\XR\Tango\PoseData.cs" />
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<Compile Include="UnityEngine\XR\Tango\PoseStatus.cs" />
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<Compile Include="UnityEngine\XR\Tango\TangoInputTracking.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\mscorlib\mscorlib.csproj">
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<Project>{2d4e062a-048a-43c7-9d34-b845ecc95a9d}</Project>
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<Name>mscorlib</Name>
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</ProjectReference>
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<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
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<Project>{2d4e062a-048a-43c7-9d34-b845ecc95af4}</Project>
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<Name>UnityEngine.CoreModule</Name>
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</ProjectReference>
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<ProjectReference Include="..\UnityEngine.SharedInternalsModule\UnityEngine.SharedInternalsModule.csproj">
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<Project>{2d4e062a-048a-43c7-9d34-b845ecc95b02}</Project>
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<Name>UnityEngine.SharedInternalsModule</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@@ -0,0 +1,80 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine.XR.Tango
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{
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// Token: 0x02000003 RID: 3
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[Token(Token = "0x2000003")]
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[UsedByNativeCode]
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[NativeHeader("ARScriptingClasses.h")]
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internal struct PoseData
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{
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// Token: 0x17000001 RID: 1
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// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000001")]
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public Quaternion rotation
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{
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[Token(Token = "0x6000001")]
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[Address(RVA = "0x750DF0", Offset = "0x74FBF0", VA = "0x180750DF0")]
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get
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{
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return default(Quaternion);
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}
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}
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// Token: 0x17000002 RID: 2
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// (get) Token: 0x06000002 RID: 2 RVA: 0x00002068 File Offset: 0x00000268
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[Token(Token = "0x17000002")]
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public Vector3 position
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{
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[Token(Token = "0x6000002")]
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[Address(RVA = "0x750D90", Offset = "0x74FB90", VA = "0x180750D90")]
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get
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{
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return default(Vector3);
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}
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}
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// Token: 0x04000006 RID: 6
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000006")]
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public double orientation_x;
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// Token: 0x04000007 RID: 7
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4000007")]
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public double orientation_y;
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// Token: 0x04000008 RID: 8
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000008")]
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public double orientation_z;
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// Token: 0x04000009 RID: 9
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000009")]
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public double orientation_w;
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// Token: 0x0400000A RID: 10
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400000A")]
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public double translation_x;
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// Token: 0x0400000B RID: 11
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400000B")]
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public double translation_y;
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// Token: 0x0400000C RID: 12
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400000C")]
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public double translation_z;
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// Token: 0x0400000D RID: 13
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x400000D")]
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public PoseStatus statusCode;
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}
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}
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@@ -0,0 +1,23 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.XR.Tango
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{
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// Token: 0x02000002 RID: 2
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[Token(Token = "0x2000002")]
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internal enum PoseStatus
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{
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// Token: 0x04000002 RID: 2
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[Token(Token = "0x4000002")]
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Initializing,
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// Token: 0x04000003 RID: 3
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[Token(Token = "0x4000003")]
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Valid,
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// Token: 0x04000004 RID: 4
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[Token(Token = "0x4000004")]
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Invalid,
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// Token: 0x04000005 RID: 5
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[Token(Token = "0x4000005")]
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Unknown
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}
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}
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@@ -0,0 +1,29 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine.XR.Tango
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{
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// Token: 0x02000004 RID: 4
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[Token(Token = "0x2000004")]
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[NativeHeader("Modules/AR/Tango/TangoScriptApi.h")]
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[NativeConditional("PLATFORM_ANDROID")]
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internal static class TangoInputTracking
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{
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// Token: 0x06000003 RID: 3 RVA: 0x00002080 File Offset: 0x00000280
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[Token(Token = "0x6000003")]
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[Address(RVA = "0x750E50", Offset = "0x74FC50", VA = "0x180750E50")]
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private static bool Internal_TryGetPoseAtTime(out PoseData pose)
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{
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return default(bool);
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}
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// Token: 0x06000004 RID: 4 RVA: 0x00002098 File Offset: 0x00000298
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[Token(Token = "0x6000004")]
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[Address(RVA = "0x750E50", Offset = "0x74FC50", VA = "0x180750E50")]
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internal static bool TryGetPoseAtTime(out PoseData pose)
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{
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return default(bool);
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}
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}
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}
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